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  1. Galatea

    Galatea is a work of interactive fiction set in an art gallery an undetermined amount of time in the future. The player takes on the role of an unnamed art critic examining works of personality referred to in the story as “animates.” Galatea is the name of one such animate however, unlike the other exhibits at the museum (which are forays into rudimentary artificial intelligence,) Galatea was a sculpted women who simply willed herself to life. The player must interact with Galatea through text commands until they get one of several endings.

    Jill Walker Rettberg - 14.01.2011 - 12:57

  2. 12 Easy Lessons to Better Time Travel

    A hypertext fiction with a chatbot presents the story of Barry Munz as a case study/cautionary tale as an illustration to the 12 Easy Lessons to Better Time Travel presented by the Drs. Phebson.

    Mark Marino - 28.03.2011 - 16:04

  3. ELIZA

    Eliza (Weizenbaum 1966) is the first chatterbot -- a computer program that mimics human conversation. In only about 200 lines of computer code, Eliza models the behavior of a psychiatrist (or, more specifically, the "active listening" strategies of a touchy-feely 1960s Rogerian therapist).

    (Source: Dennis G. Jerz's site)

    Scott Rettberg - 20.05.2011 - 11:13

  4. Machine Libertine

    Various forms of computational linguistics and various forms of electronic literature have been aiming to create an algorithm capable of imitating natural human language. The highest Turing test approval for a chatterbot would be impossibility to tell this program from a real person. And therefore, poetry and story generators are often criticized as artificial and in need of further «humanization». In the paper I am going to prove the virtue of producing not human-like computer generated poetry and illustrate my points with the example of Machine Libertine project works.

    Eric Dean Rasmussen - 19.06.2012 - 14:47

  5. Wandering Meimei / Meimei Liu Lang Ji

    Wandering Meimei / Meimei Liu Lang Ji is a bilingual interactive fiction app designed for mobile interfaces for the Chinese market. This story is an intertext to the traditional Chinese comic strip, Sanmao Liu Lang Ji (Wandering Sanmao), a homeless boy. Meimei, meaning little sister, is an allegorical character and contemporary representation of the largest migrant population the world has ever seen: the migrant female factory worker. Through the app, you can make contact with the character Meimei who works in a smartphone factory in the Pearl River Delta city Guangzhou. Meimei's only technology and access point to the outside world is through her own phone. The social media hub and interface enable you to enter and become a part of Meimei's story.

    (Source: ELO Conference 2014)

    Thor Baukhol Madsen - 05.02.2015 - 15:19

  6. Chatterbots

    A short history of chatterbots (or chatbots), which includes information about artificial intelligence, the chatbot ELIZA and the relative PARRY,

    Daniela Ørvik - 29.04.2015 - 14:35