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  1. Please Change Beliefs

    Please Change Beliefs is Holzer’s first project on the World Wide Web, and is developed in the same spirit as her previous experiments in the public sphere. Addressing the web as a site, Jenny Holzer presents five series of works (truisms, living, survival, inflammatory essays, laments).

    (Source: http://www.walkerart.org/collections/artworks/please-change-beliefs)

    Alvaro Seica - 12.12.2016 - 13:23

  2. Mora amor

    El poema es una experiencia interactiva. Puedes jugar con las palabras y los sonidos españoles para hacer y crear tu propia construcción audiovisual.

    Puedes saber más sobre ella y su trabajo en http://www.uvm.edu/~tescaja/home.htm

    Tina Escaja - 27.08.2018 - 00:57

  3. Sometimes I am ...

    “Sometimes I am ...” is an interactive text/audio poetic that explores how language shapes our identity, how it can bring us together, and how it can set us on the periphery. How language and can make people and events visible and not visible. It asks the viewer/reader to consider both “What is invisible?” and “Who is invisible?”
    A beta version of “Sometimes I am …” was built in the summer of 2019 and was presented at the Media Festival and Conference of Electronic Literature in Cork, Ireland. The beta version can be viewed at http://bit.ly/iamyouare. The work was conceived of by Leanne Johnson (leannej) in collaboration with artist My Name Is Scot (audio) and Kevin MacMillan (developer).

    Leanne Johnson - 27.09.2019 - 00:19

  4. Aphiddd

    Aphiddd was inspired, rather fittingly, by another poem I wrote many years ago about a friendship that I felt had become dependent, even parasitic in nature, largely without me even noticing.

    The work developed as if the older poem were the ‘host’, the plundered source material – which made for an interesting writing and editing process. 

    The idea to use photo-scanned plants and materials as part of the work came from spending time outdoors during the autumn/winter months and seeing plants, leaves and barks deteriorating. The colours at times were spectacular and beautiful, despite the nature of what was happening.

    (Source: http://thenewriver.us/aphiddd/)

    Andy Campbell - 01.11.2019 - 10:17

  5. Connections and Coincidences in The End: Death in Seven Colors: A Conversation with David Clark

    Connections and Coincidences in The End: Death in Seven Colors: A Conversation with David Clark

    Scott Rettberg - 30.01.2020 - 14:36

  6. The Dreamcatcher

    Commissioned by Peterborough’s Platform8 / Jumped Up Theatre and devised by One to One Development Trust / Dreaming MethodsThe Dreamcatcher gathered people’s aspirations and dreams about the city of Peterborough in the UK, through audio, film, creative interventions and social media. This was woven into a projected interactive digital art installation and Virtual Reality experience primarily for the Oculus Rift. Artists from Jumped Up Theatre gathered dreams from local school children, festival goers and shoppers.

    (Source: https://diary.dreamingmethods.com/dreamcatcher/)

    Lucila Mayol Pohl - 17.10.2020 - 15:02

  7. Autography

    Autography is an interactive artwork, in the form of a software application, that automatically generates evolving 3D graphic characters that resemble human hand-writing. The intention is to create a form of automatic writing made by a machine (instead of by a human). Automatic writing is commonly understood to be a form of unconscious expression, where a human in a fugue or similar state writes automatically. The writing often resembles hand-writing but tends to look more like scribble. The perceived value of automatic writing is dependent on the apprehension that human beings possess a subconscious (or unconscious) that can be interpreted through the act of automatic writing. The technique was popular amongst early 20th Century aficionados of theosophy and early psychology. Surrealist artists such as Andre Masson used the technique to develop semi-abstract artworks, whilst later authors and artists, such as Henri Michaux and Cy Twombly, employed the technique to develop highly sophisticated paintings and 'writings' that questioned both the authenticity of the artist's mark-making and the semiotic potential of writing.

    Cecilie Klingenberg - 26.02.2021 - 18:53

  8. The Trajectory Cabinet (Digital Version)

    This is a covid, no touching, rethinking of the digital version of the Trajectory Cabinet, which, in physical form, transforms the 32 drawers/key presses of a library card catalogue into an interactive artwork. Pulling the drawers open and pushing them closed is how the work is read and each drawer connects to a place on a map of Brisbane, triggering poetic elements. Overall, the Trajectory Cabinet tells the story of environmental destruction and consequences in Brisbane, Australia. There are 32 drawers/key presses total, each with their own poetic/artwork element. There are also ten hidden artworks, each generated by secret combinations of drawers.

    Daniel Johannes Flaten Rosnes - 20.05.2021 - 23:35