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  1. Waiting for Gwodot

    Samuel Becket’s Waiting for Godot, re-mediated for Web. In this project different parts of the play are appropriated for cyberspace. to examine different themes including: hyperlinked narration in cyberspace, experience of reading mediated by information retrieval tools, collaboratively generated content and conformism, our desires and anxieties in cyberspace and the temporal experience across different media. (source: http://sepans.com/sp/works/waiting-for-gwodo/)

    Eric Dean Rasmussen - 23.04.2012 - 13:58

  2. Reading, Seeing, and Sensing: The Internet of Things Makes Literature

    Critics have understandably fetishized the electronic page or digital screen as a way to understand the relationship between the algorithmic logics that drive computation and the public rhetorics of display. At the same time an evolving set of practices within electronic literature continues to be in dialogue with contemporary digital media arts practice and its move to explore the meaning of incorporating autonomous sensing and new forms of human-computer interaction in dialogic works. Considering the rhetorical position of devices such as the iPad and considering them as more than viewing apparatuses or interfaces for reading it is possible to engage differently with a whole set of binaries around camera vs. scanner, optics vs. sensors, and representation vs. registration.

    Hannah Ackermans - 16.11.2015 - 09:45

  3. Crónica de Viaje

    Crónica de viaje de Jorge Carrión es un texto literario en la forma impresa de un ordenador que usa el buscador de Google. Carrión esta en una misión para encontrar y aprender más sobre la historia de su familia andaluza que fue perdida durante la guerra civil española. Usa los recursos de Google como las imágenes, los videos y los mapas para descubrir esta parte de su identidad.

    Xiu LiYu - 28.11.2018 - 01:12