Search

Search content of the knowledge base.

The search found 3 results in 0.009 seconds.

Search results

  1. Most Powerful Words

    Most Powerful Words is a digital literary work comprised of 54 computer-generated poems. There are six themes containing nine poems. Click a theme, then a panel of the theme’s carousel to generate a unique, infinite, recombinant poem. Click ‘Return to [SECTION]’ to return to the carousel menu. Click ‘Return to Main’ to return to this page. 

    Using Montfort’s algorithmically minimal Javascript (for copyright, inspect source), this collection presents all language on the same playing field, allowing contemporary readers to lightly, quickly, precisely, visibly, and consistently traverse the infinite use and misuse of past and present language. Chrome browser recommended.

    David Wright - 11.11.2020 - 04:42

  2. Curt Curtal Sonnet Corona

    Curt Curtal Sonnet Corona 
    Based on Sonnet Corona by Nick Montfort 
    December 2020 

    Gerard Manley Hopkins invented the curtal sonnet, a 3/4 abbreviation of the Petrarchan sonnet in which each section of the form is proportionately shortened: the octave becomes a sestet, the sestet a quatrain with an extra tail. 

    Irene Fabbri - 09.02.2021 - 17:42

  3. Merged with the Screen for Days

    Simulating computer-mediated environments that dominated our lives in 2020, in merged with the screen for days, computer-generated stanzas that move across a four-array structure play unpredictably together -- allowing, if the reader generates several versions, multiple views.

    The history of generative poetry is referenced in the background by Jonathan Swift's Lagado Engine from Gulliver's Travels. (the drawing probably did not appear until the 1727 third edition). Swift imagined this engine as a satire that predicted where literature, art, and science would go astray centuries later. But for years, I have been haunted by the beauty of his illustration. 

    In the first column, backgrounded by the Lagado Engine, some of the texts are taken from The Roar of Destiny, a work I began in 1995, while I was working full time online for Arts Wire. In The Roar of Destiny, I wanted to simulate the merging of real life and online life that occurred when at least half of one's life was spent online. I recall that we thought that many other people would soon be working in this way. But that did not happen until 2020, when it was mandated by an epidemic. 

    Irene Fabbri - 09.02.2021 - 19:06