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  1. The ChessBard Plays

    In short, the ChessBard inputs the algebraic notation for a chess game in .PGN format (digital file format for archived chess games) and outputs a poem. The poems are based on 12 source poems I wrote, 6 poems for the white pieces, 6 poems for the black pieces: there is a 64 word poem for each colour’s pawns, knights, rooks, bishop, queen and king. When a piece lands on a square it triggers a word from the source poems and the translator compiles them together and outputs a poem. For more, see http://chesspoetry.com/about/about/. The site itself includes a translator capable of inputting any chess game in .pgn format as well as a playable version that combines the translator with a chess-playing AI. In my performance I play a game versus the ChessBard on chesspoetry.com and project it and the subsequent poems that are translated in real-time.

    Hannah Ackermans - 05.09.2015 - 11:53

  2. The End of the White Subway

    Concept "The End of the White Subway" is a strange little text-game that bears some resemblance to a text adventure or interactive fiction... more or less the way a toadstool resembles a geranium. Is this a game? If being a game requires consequential decisions, controllable actions, differential outcomes, and quantification (score), then it's a game. If your definition includes fun, well... This project is really more like a time simulator -- though in some ways every game is that. It invites you to think about the passing of time (all those moments you'll never get back), the way things change even as they stay the same, what you think you are doing when you can't do much of anything, and how you know when it's time to leave the train. What You Can Do Ride the train from station to station: either click Continue or simply press any key while you are in Train mode. (You'll need to click once in the text window, or use the Continue link initially, in order to set focus.) Each station of your passage comprises a screenful of text. The text is always different, or perhaps always the same. Look at things: The Earth is full of them.

    Hannah Ackermans - 30.11.2015 - 07:19

  3. A Bot Sampler in Two Voices

    This 8-10 minute performance will feature two persons reading from a selection of bot generated output. The readers will choose several bots to read aloud, and will read them back and forth to produce a conversation between bots, much as might happen on Twitter. The resulting juxtapositions should be both humorous and thought-provoking, with the individual readers’ voices lending continuity to the bots. For variety and emphasis, there will be a few moments in the performance in which one reader focuses on the text generated by a single bot, in the tradition of a solo riff. (Source: ELO 2015 Conference Catalog)

    Hannah Ackermans - 30.11.2015 - 07:38

  4. Mastering the Art of French Cooking and Systems Theory

    Mastering the Art of French Cooking explores variable communications platforms and randomly accelerated speeds of reading. The work projects a four-column machine-based mode of reading two works that are difficult to master: Julia Child's The Art of French Cooking, and a text by Niklas Luhmann on the subject of systems theory. The default speed of reading is set at 1200 words per minute but is variable and may be changed by adjusting the URL.

    (Source: Author's Statement from ELC 3)

    Nikol Hejlickova - 30.08.2016 - 16:13

  5. Take Gonzo

    Take Gonzo started as a Taroko Gorge remix, and is now the gateway in to an creative exploration through the electronic literature filed.

    Take Gonzo includes a morse code which translates into an English sentence.

    Anders Gaard - 04.10.2016 - 22:43