Search

Search content of the knowledge base.

The search found 5 results in 0.008 seconds.

Search results

  1. Typomatic

    Since January 2013, ALIS performing arts company, Serge Bouchardon and Luc Dall'Armellina, researchers and authors, and some students from the University of Technology of Compiègne have been actively involved in a research on the Poésie à 2 mi-mots (we could say in english : Two Half-Words Poetry or Between the lines Poetry, or Along the Lines Poetry or Cutting Edge Poetry...). This specific Poetry is an artistic practice based on special games with the shapes of letters, invented by Pierre Fourny (from ALIS). Pierre Fourny cuts words horizontally, peels them, reverses them. He shows words emerging from other words. Given than the human brain cannot devote itself to such a graphic and linguistic computational exercise, Pierre Fourny imagined a program to do so, at the very beginning of 2000. Since, the Poésie à 2 mi-mots has inspired shows, exhibitions, films, books, produced by ALIS and its partners, most of the time in a kind of handmaking way (using papers, objects, videos), making the audience forget that software was being used. In 2013, the idea was to develop the Poésie à 2 mi-mots using digital media. This project was named Separation.

    Jill Walker Rettberg - 18.05.2015 - 23:06

  2. Kubbe Lager Skyggeteater

    In this digital first picture book app, the reader encounters several interwoven stories connected by a thoroughly digital aesthetics that suits the different stories. The frame narrative centres around Kubbe, an anthropomorphic wooden log (kubbe is Norwegian for log) who is having a picnic with his grandmother and becomes curious about the shadows he sees. Upon hearing his grandmother’s story about how shadow theatre was created in ancient China, Kubbe decides to produce his own shadow theater: an unusal retelling of “Little Red Riding Hood”. The tablet’s affordances of back lighting, animation and visual spatiality are exploited in this app in a manner that suits and enhances the different stories’ individual characteristics. (source: ELO 2015 conference catalog)

    Hannah Ackermans - 31.08.2015 - 10:58

  3. Collocations

    Collocations is a work of experimental writing that explores the philosophical implications of quantum mechanics by appropriating and transforming two key texts from Niels Bohr and Albert Einstein’s historic debates about the complementary relationship between position and momentum. By interacting with Collocations, the user turns into an experimenter, observing and physically manipulating the device to materialize unique textual configurations that emerge from within Bohr and Einstein’s original writings. Striking a balance between predetermined and algorithmically influenced texts, Collocations constructs a new quantum poetics, disrupting classical notions of textuality and offering new possibilities for reading. (Source: ELO 2015 catalog)

    Hannah Ackermans - 03.09.2015 - 09:54

  4. Death of an Alchemist

    Death Of An Alchemist is a multimedia novel written by Big Data—a detective story generated in real-time from live online content. The installation consists of an 8m wall displaying 128 pages of projected text, symbols and charts. This content is generated by scraping Twitter, Google and social platforms for today’s headlines, social media conversations, memes and more. The text flickers and updates as new data is received, yet still creates a coherent narrative that can be read from beginning to end. This is thanks to a bespoke technique we have termed the “poetics of search”: using a combination of search operators and algorithms to mine data, then string manipulation to fit it cohesively into a new plot. In the story, readers investigate the death of 16th century alchemist Trithemius. He has left behind a supposedly magical book, Steganographia, said to reveal the “clavis magna”: the idea from which all knowledge flows. Readers must decode the book to find the clues to Trithemius’ murder.

    Hannah Ackermans - 10.09.2015 - 10:16

  5. Jason Nelson Digital Magic Show and Poetic Interfaces

    It is overly simplistic to state that my digital poems come entirely from building/discovering interfaces. Any artist’s creative practice is a merging/melding mix of fluid events and inspirations. But with all my digital poems there is one commonality, the emphasis on interface. Rarely do I even reuse interfaces, and when I do it is only as one section of a larger work. This continual drive to create new ways to rethink the structure, organization and interactive functionality of my digital poems comes from a variety of internal influences. Most importantly is how these interfaces are not just vessels for content, they are poems in themselves. In the same way digital poetry might be best defined by the experience, rather than a description. Or similar to a digital poet and their works being described by the events and stories surrounding the creation and building process, an interface is the life, the body, and a poetic construction in itself. And through the artist performance I will explore/perform numerous of my interfaces, discussing/reading from them, eluding to how they were made, their inspirations and my thoughts on how they could be reused by other poets.

    Hannah Ackermans - 30.11.2015 - 08:35