Search

Search content of the knowledge base.

The search found 11 results in 0.011 seconds.

Search results

  1. Stagno

    Il lavoro interattivo e multimediale Stagno è il risultato di una esperienza di scrittura che l’autrice ha  avuto con una amica. Come il proprio padre, quello della amica era morto per una grave malattia. Per diverse settimane, si sono incontrate per parlare delle loro esperienze. Attraverso brevi testi che ruotano attorno a diversi temi, si cercano di riprodurre le reciproche esperienze. Questi testi sono stati pubblicati sulla rivista Lieu-dit 19 e  hanno ispirato un primo lavoro animato, anche se non interattivo, ospitato sul sito web di Mandelbrot, che è stato poi rimosso e distrutto dagli autori.

    Patricia Tomaszek - 13.01.2011 - 17:30

  2. Trac|tExt|ract

    Author Statement: For a number of years I have been experimenting with a form of digital textual display which is posited on the idea that writing, rather than being a generative process of accruing new and original texts, might be largely a practice of revealing the already-written in a variety of new ways.

    These experimental works are based on layers of pre-existing text which are uncovered by various performative methods. Up until now the principal method has been to use the mouse or trackpad to control a cursor which, by moving across the computer screen, gives the impression of ‘erasing’ or  ‘scratching away’ layers of text. This places writing within the context of what might be described as ‘performative archaeology’ (not to be confused with an archaeology of performance as proposed by Mike Pearson, Michael Shanks, et al.).

    Scott Rettberg - 30.01.2011 - 20:37

  3. Etang

    Author Statement:

    Patricia Tomaszek - 10.03.2011 - 12:13

  4. string-code

    This poem, together with 'Square 01', is part of an ongoing series of interactive, experimental and generative poetic texts to generate visual compositions, which fill the viewable space in time, with a growing pattern triggered by sound and silence. If the sound is loud the letters become thicker and bigger. As in many of my pieces, the poems don’t exist until the viewer interacts with them. String_code is the visual representation of the code in Square 01, this is why I am presenting both as a pair. In all poems, the three communication systems converge: image, writing and code. Square 01 is formed by the western alphabet. All the letters appear lineally, in rows, superimposed over each other, until they eventually become an indistinguishable blob. It was my intention to explore the tradition of concrete poetry, its formal representations and production processes using the programming language of Processing. Taking model in Hansjorg Mayer’s alphabetenquadratbuch poem, its minimalist visual form of multiple layers, the desire to escape from the linguistic through the obliteration of the letters and the encapsulation in it by the square.

    Scott Rettberg - 22.09.2011 - 15:17

  5. BA-Tale

    BA-Tale is an interactive, intermedial electronic literature piece, whose narrative is a fake myth about the formation of Slovakia’s capital—Bratislava. The way the reader engages with the piece brings about the concept of myth as an oral narrative and re-contextualizes it. The story is read in fragments—semantic units from the scattered moving text. The aspect of catching a fragment in time reminds one of listening to the oral story, although the necessity to remember the subsequent words in order to proceed adds a new aspect to this tradition. The sound is randomly computer-chosen from our database that defines for each unit a number of sounds. The semantically most important word of the unit was used as a keyword to find several corresponding sounds in freesounds.org.

    Zuzana Husarova - 29.09.2011 - 18:21

  6. Enter:in' Wodies

    Enter:in' Wodies is the intermedial installation, where the person interacts with the work via motion sensing input device Kinect. The main idea is to imagine the person, whose interiour you would desire to read. You can choose from two models – man or woman. After the first text that explains the initiation to enter other person, you interact with the work by choosing the body parts by touching with your hands the imaginary being. The body parts refer to seven organ systems. To reveal the poems connected with the particular human biological systems, you have to make movements with your hands to uncover the words (interaction area is defined by your physical distance of hand from the sensor). The revelation of each part brings about the biological image of its cell textures, of the music (which has its unique corresponding sound that goes with the main melody) and of the poetic text about the system's exceptionality. After having read all the pieces, the final text appears that informs about your leaving the other person's body.

    Zuzana Husarova - 30.09.2011 - 17:04

  7. Vive la Bagatelle

    Vive la Bagatelle is a short, kinetic digital poem in the Italian Futurist style, featuring the song "The Airplane" by Futurist composer George Anthiel. Through deft manipulation of Flash CS4 and Actionscript much of the prose seen is randomly selected and displayed on screen. The end result is a new poem with each viewing, every bit as mesmerizing as it is curious.

    (Source: description from the Electronic Literature Exhibition catalogue)

    Note: This work was featured in the 2012 Electronic Literature Exhibition on the computer station featuring Future Writers--Electronic Literature by Undergraduates from U.S. Universities--Works on Desktop

    Meri Alexandra Raita - 30.01.2012 - 21:50

  8. Mapping

    Mapping is an interactive web-based text that addresses location, geographically, psychologically,
    and corporeally. By mousing through the text and exploring various options, users reveal layers, edit
    structure, and help create a unique piece with each iteration. Mapping was designed to be run in a
    browser and was created using HTML and JavaScript.

    (Source: description from the Electronic Literature Exhibition catalogue)

    Note: This work was featured in the 2012 Electronic Literature Exhibition on the computer station featuring Future Writers--Electronic Literature by Undergraduates from U.S. Universities--Works on Desktop

    Meri Alexandra Raita - 03.02.2012 - 15:25

  9. 4079

    a poem written in a country distant from permanent residence, distance is obvious

     

    Interactive poem 4079 is programmed in Processing using JavaScript. Both text and graphic user interface bring the theme of distance, moving between conditions, it questions connectedness and separation, physical and psychical proximity, remoteness and attachment. Poetics of the piece lies in the perception of individual lines of the poem as well as in interacting

    online cialis canadian pharmacycialis insomnia

    with the dynamics of the dots and their layers. There is no set sequence of reading, so the beginning and the end may be any of the eleven

    Dan Kvilhaug - 14.03.2013 - 12:09

  10. Hazlo

    Hazlo (Do it) is a short interactive hypertext fiction made with Undum, a tool to create hypertext interactive fiction games. The protagonist of the story is the reader, who has to choose between two possible options that will change his/her fate. It is a mystery and horror story in which the tension is increased by the fact of having the possibility of finding two possible endings of the same story. The reader is rewarded if he or she is brave and punished for cowardice (Maya Zalbidea Paniagua).

    Maya Zalbidea - 17.07.2014 - 22:38

Pages