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  1. Eat Your Tits and Puppets

    An animated adaptation of a poem written by Claire Donato. Cascades of textual progressions -- appearances, disappearances, fades, mirrorings -- are scripted in detail and played back by a custom Java engine across two "pages." The work was presented and read by Claire Donato and Ian Hatcher at ELO_AI 2010 in Providence.

    clairedonato - 11.07.2012 - 02:53

  2. The materialities of close reading: 1942, 2009

    Today, we not only see video games and online role-playing games interpreted, in print-based scholarly journals, by way of classical literary and narrative theory (to the dismay of the radical ludologist), but we also see the inverse: classical novels interpreted by way of role-playing games staged in computerized, simulated environments (as in Jerome McGann's IVANHOE Game). The use of classical theory for the study of contemporary video games and video games for the study of classical literature, however, does not necessarily mean that we now inhabit a mixed up muddled up shook up literary-critical world. In fact, these examples might mark opposite sides of a continuum of critical practice, and underscore the logic of analyzing a text in a given medium with the tools of a different – and complementary – medium.

    Audun Andreassen - 20.03.2013 - 09:54

  3. TILT

    TILT is database movie inspired by the pinball game in Robert Coover’s famous short story, The Babysitter. An abstraction of the traditional arcade game, TILT uses the random kinetics of a ball in a bounded area to organize its narrative, which is spatial rather than temporal.

    Scott Rettberg - 11.04.2013 - 11:55