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  1. Text Under Glass: The Place of Writing within Interactive Objects

    This presentation explores the theoretical implications of the ways in which text is used within
    interactive glass objects. As car windshields, kitchen counters, bathroom mirrors, restaurant
    tabletops, and other glass surfaces are increasingly wired to respond to human touch, how does
    this change our perception of the text housed therein and what stories does this text tell us about
    the state of interactive objects?

    Thor Baukhol Madsen - 13.02.2015 - 11:16

  2. Touch and Decay: Tomasula's TOC on iOS

    TOC's promotional tease – “You’ve never experienced a novel like this” – became awkwardly literalized when, after a Mac OS update, I could no longer open the novel. The tease inadvertently highlights the obsolescence that locks away so many works of electronic literature from present day readers. Even an exceptional work like TOC – exhibited internationally, prize-winning, the subject of many scholarly articles, underwritten by a university press – is no less subject to the cycles of novelty and obsolescence that render many works of electronic literature only slightly more enduring than a hummingbird. “The accelerating pace of technological change,” N. Katherine Hayles observes, “may indicate that traditional criteria of literary excellence are very much tied to the print medium as a mature technology that produces objects with a large degree of concretization”.

    Hannah Ackermans - 10.11.2015 - 09:57