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  1. CELL: The Consortium for Electronic Literature

    A presentation of the CELL consortium's work with interoperability between databases about electronic literature.

    Jill Walker Rettberg - 20.06.2014 - 18:03

  2. The Generative Literature Project & 21st Century Literacies

    In Fall 2014 I taught a “special” version of my “Writing Electronic Literature” course. Throughout this class my students received an overview of established and emerging forms of Electronic Literature including hypertext fiction, network fiction, interactive works, and digital poetry. Students read, analyzed, and composed a variety of emerging genres of Electronic Literature. Yet what was unique to this particular iteration of my E-Lit class was that my students contributed to a transmodal generative novel to be published in late 2015 by the academic journal Hybrid Pedagogy. The idea of a generative novel is one that can be traced to the OuliPo group (Ouvroir delittérature potentielle) in France. According to the OuliPo website, the generative writer is “un rat qui construit lui-même le labyrinthe dont il se propose de sortir” (trans. “a rat who builds the maze he wishes to escape”). In this understanding of art and literature, the idea of creation, especially literary creation, is one of wordplay and gameplay. Therefore, the generative novel is, in itself, a game – one of interplay between people, cultures, and institutions.

    Hannah Ackermans - 16.11.2015 - 10:21

  3. Three Entrances

    This talk will link a discussion of the interface to the representation of fictional entrances in narratives. In the effort to keep it within the time limit, it is build around three images of the entrance: the moment in Colson Whitehead’s The Underground Railroad when the fantastical, titular train first appears in the novel, Alexander Galloway’s treatment of our interface on the fictional world of Norman Rockwell’s Triple Self-Portrait, and the opening few “rooms” of the 1976 Colossal Cave Adventure, a classical electronic narrative that pioneered the text-based interface on the textual world that defined interactive fiction.

    The goal of this talk will be to investigate the concept of the interface as a term that can travel between the design of the artifact (digital, written, or visual text) and the world represented. Galloway provides an account of the politics of the interface, and I will explore how that account explains these three very different texts.

    Daniel Punday - 13.08.2018 - 20:38

  4. At the Brink: Electronic Literature, Technology, and the Peripheral Imagination

    Periods of rapid technological change also redraw our sense of cultural and geographical periphery. Routes of transport and travel, communications infrastructures, and networks of cultural production extend, transform, and redirect the perimeters of our personal and collective imagination. In this lecture I will examine how Ireland’s location at the geographical margin of Europe has also rendered it a focal point of technological experimentation and exchange, and has closely entwined it with the story of electronic literature. I propose that the peripheral imagination informing this relationship can also encourage the kind of cultural dissent needed to tackle the consequences of unchecked technological ambition to the fragile environments of the Anthropocene.

    Anne Karhio - 08.11.2019 - 10:52

  5. "The global assemblage of digital flow: sritical data studies and the infrastructures of computing"

    "Geographers have been at the forefront of interrogating the changes made possible by the ubiquity of computing and the phenomenon of ‘big data’ in an emerging field known as ‘critical data studies’. In this article, I argue that engagement with the proliferation of computing infrastructures that make these new developments possible in the first place allows critical data studies to gain important historical-geographical perspective, connect to new manifestations of uneven development, and better grasp the role of non-human actors within emerging socio-technical relations. This expanded empirical framing opens up new theoretical implications and opportunities for public engagement with critical infrastructure."

    Anne Karhio - 08.11.2019 - 12:05

  6. Electronic Literature [Frame]works for the Creative Digital Humanities

    “Electronic Literature [Frame]works for the Creative Digital Humanities,” edited by Scott Rettberg and Alex Saum-Pascual, gathers a selection of articles exploring the evolving relationship between electronic literature and the digital humanities in Europe, North and South America. Looking at the combination of practices and methodologies that come about through e-lit’s production, study, and dissemination, these articles explore the disruptive potential of electronic literature to decenter and complement the DH field. Creativity is central and found at all levels and spheres of e-lit, but as the articles in this gathering show, there is a need to redeploy creative practice critically to address the increasing instrumentalization of the digital humanities and to turn the digital humanities towards the digital cultures of the present.

    Alvaro Seica - 07.09.2020 - 00:44

  7. Executable Landscapes: Speculative Platforms for Ecological E-Literature

    The contemporary digital environment is made possible through a matrix of behemoth infrastructures that traverse the orbital, atmospheric, oceanic, and terrestrial domains. These infrastructures manifest not only in the narrowly technical sense, but encompass the manufacturing chains, regulatory interfaces, and geopolitical contexts that enable (or forestall) the development, deployment, and maintenance of digital systems at a global scale.

    Underpinning all these aspects are the flows of energy and materials constituting the liveable Earthly ecology. The latter comprises the ultimate baseline ‘platform’ on which specific digital platforms, as more commonly expressed, are enabled—but which, being so defined, can obscure these far larger structures and processes in which they are embedded.

    Milosz Waskiewicz - 25.05.2021 - 15:09

  8. E-Literature Bound to Platforms: Exploring Opportunities for Narrative Connection and Disconnection

    Recent pandemic-imposed restrictions on face-to-face exchanges have required that we find new ways to connect, often through networked platforms. Without classrooms, labs, and conference environments, ELO has embraced platforms such as Discord and Zoom for communication, and has also looked to online platforms for collaborative writing.

    As we contemplate how platforms can keep us connected with our work and with each other, as well as the ways they may limit our interactions and thus arguably “disconnect” us, this panel explores what happens when e-literature—as research, practice, and field—is bound to platforms. E-literature scholarship and creative works that do not have the opportunity for in-person exchange provoke re-examinations of platform affordances and limitations. We ask: how may platforms may shape e-literature through their pre-set parameters, interfaces, and infrastructures? What are the promises and perils of platform-specific e-literature? Can we bring attention to platform through works of e-literature? Led by Marjorie C. Luesebrink, five speakers will answer these questions.

    Milosz Waskiewicz - 27.05.2021 - 17:26