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  1. Alternative Avenues in Digital Poetics and Post-Literary Studies

    This panel explores alternative avenues for education in digital poetics and electronic literary studies. The panel pieces together problems with categorical, single discipline approaches to electronic literature, critical, cultural, and technological studies looking at the pedagogical and curricular issues associated with media-based and network forms of meaning-making, storytelling, and communication. The primary questions here are: What are the conditions under which a practitioner or scholar are considered expert in the as yet undefined field of media-based expression? And: What solutions are traditional academic institutions offering? Thinking beyond, or outside the exclusive field of electronic literature the panel examines and offers potential alternatives to traditional disciplinary scholarship and accreditation. Each panelist will offer viewpoints, curricular and structural suggestions.

    Eric Dean Rasmussen - 19.06.2012 - 14:12

  2. Digital Deep-Sea Diving: navigating the narrative depths of E-lit and VR

    Immersion is a metaphorical term derived from the physical experience of being submerged in water. We seek the same feeling from a psychologically immersive experience that we do from a plunge in the ocean or swimming pool: the sensation of being surrounded by a completely other reality, as different as water is from air, that takes over all of our attention, our whole perceptual apparatus. We enjoy the movement out of our familiar world, the feeling of alertness that comes from being in this new place, and the delight that comes from learning to move within it. 
    –Janet Murray, Hamlet on the Holodeck

    Akvile Sinkeviciute - 04.09.2018 - 23:04

  3. Hey Siri, Tell Me a Story: AI, Procedural Generation, and Digital Narratives

    This paper examines a selection of examples of AI storytelling from film, games, and interactive fiction to imagine the future of AI authorship and to question the impetus behind this trend of replacing human authors with algorithmically generated narrative. Increasingly, we’re becoming familiarized with AI agents as they are integrated into our daily lives in the form of personified virtual assistants like Siri, Cortana, and Alexa. Recently, director Oscar Sharp and artist Ross Goodwin generated significant media buzz about two short films that they produced which were written by their AI screenwriter, who named himself Benjamin. Both Sunspring (2016) and It’s No Game (2017) were created by Goodwin’s long short-term memory (LSTM) AI that was trained on media content that included science fiction scripts and dialogue delivered by actor David Hasselhoff. It’s No Game offers an especially apt metacommentary on AI storytelling as it addresses the possibility of a writers strike and imagines that entertainment corporations opt out of union negotiations and instead replace their writers with AI authors.

    Jane Lausten - 05.09.2018 - 14:57

  4. Community Storytelling: Beyond the Table and onto the Digital Green

    Tabletop Role-Playing Games (ttrpgs) are games of communal storytelling. These gameworlds exist in the minds of players who collectively populate them with people, events, and histories. Traditionally played in-person, groups found themselves hard hit when social-distancing rules came into effect. While some went on hiatus, others took to the web to continue their sagas. For some, this was an uphill battle of new technology and social norms. For others, the move was trivial as ttrpgs in fact existed online even before the pandemic.
     

    For this panel, we take for granted that playing ttrpgs is an act of oral literary production. We talk about the ways this storytelling – once done cooperatively but semi-privately – has grown beyond the table through various internet platforms to include a much larger production base. We will also cover the ways platforms have enhanced the building aspects of ttrpgs – the building of community, worlds, and narratives. Our panelists are as follows.
     

    Milosz Waskiewicz - 27.05.2021 - 17:08