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  1. Nothing Lasts

    In “Nothing Lasts,” Stephen Schryer considers Tom LeClair’s Passing On and The Liquidators as paired novels, one immersing the reader in the maelstrom of the social and economic systems that shape contemporary life, the other shielding the reader from those systems. Unlike the massive novels from the seventies that fascinated LeClair the critic, Schryer finds the novelist a “literary miniaturist,” seeking “concise synecdoches for the larger systems” his books evoke.

    Ana Castello - 06.12.2017 - 20:36

  2. The Work of Art in the Age of Its Technological Reproducibility, and Other Writings on Media

    The Work of Art in the Age of Its Technological Reproducibility, and Other Writings on Media

    dmeurer - 15.06.2018 - 22:30

  3. The Author as Producer

    The Author as Producer

    dmeurer - 15.06.2018 - 22:31

  4. Theo Lutz, Stochastic Text. Digital Poetry Overview: a chronology of digital poetry’s anscestors and contemporaries

    Theo Lutz, Stochastic Text. Digital Poetry Overview: a chronology of digital poetry’s anscestors and contemporaries

    Ana Castello - 02.10.2018 - 22:17

  5. 3,785 Page Pirated Poetry Anthology

    3,785 Page Pirated Poetry Anthology

    Ana Castello - 02.10.2018 - 23:19

  6. Digital Culture, Play, and Identity: A World of Warcraft® Reader

    World of Warcraft is the world's most popular massively multiplayer online game (MMOG), with (as of March 2007) more than eight million active subscribers across Europe, North America, Asia, and Australia, who play the game an astonishing average of twenty hours a week. This book examines the complexity of World of Warcraft from a variety of perspectives, exploring the cultural and social implications of the proliferation of ever more complex digital gameworlds. The contributors have immersed themselves in the World of Warcraft universe, spending hundreds of hours as players (leading guilds and raids, exploring moneymaking possibilities in the in-game auction house, playing different factions, races, and classes), conducting interviews, and studying the game design—as created by Blizzard Entertainment, the game's developer, and as modified by player-created user interfaces. The analyses they offer are based on both the firsthand experience of being a resident of Azeroth and the data they have gathered and interpreted.

    Ana Castello - 09.10.2018 - 13:11

  7. Routledge Encyclopedia of Narrative Theory

    The past several decades have seen an explosion of interest in narrative, with this multifaceted object of inquiry becoming a central concern in a wide range of disciplinary fields and research contexts. As accounts of what happened to particular people in particular circumstances and with specific consequences, stories have come to be viewed as a basic human strategy for coming to terms with time, process, and change.
    However, the very predominance of narrative as a focus of interest across multiple disciplines makes it imperative for scholars, teachers, and students to have access to a comprehensive reference resource.

    Source: amazon.com

    Ana Castello - 16.10.2018 - 18:23

  8. On Itinerant

    Teri Rueb describes Itinerant and quotes excerpts from the project's vocal track. The installation-style piece uses a GPS system and a headseat. As the participant walks through the allotted space, the GPS cues various recordings. Rueb claims to want "to implicate the participant as a charged body in public space whose movement and presence become critical agents in structuring the meaning of the work.

    (Source: Author)

    Ana Castello - 29.10.2018 - 16:57

  9. “Textual variability in new media poetry”, in Multiformalisms: Postmodern Poetics of Form pp. 485-516

    “Textual variability in new media poetry”, in Multiformalisms: Postmodern Poetics of Form pp. 485-516

    Hazel Smith - 23.08.2021 - 08:26

  10. Narrative Beginnings: Theories and Practices

    The first major volume to focus on this critical but neglected topic, this collection brings together theoretical studies and critical analyses of beginnings in a wide range of narrative works spanning several centuries and genres. The international and interdisciplinary scope of these essays, representing every major theoretical perspective—including feminist, cognitive, postcolonial, postmodern, rhetorical, ethnic, narratological, and hypertext studies—extends from classic literary fiction to nonfictional discourse to popular culture.

    Agnete Thomassen Steine - 22.09.2021 - 11:45

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