Search

Search content of the knowledge base.

The search found 13 results in 0.011 seconds.

Search results

  1. Semantisation, Exploration, Self-reflection and Absorption: Our Modes of Reading Hypertext Fiction

    "How do we read hypertext fiction? The question has been widely explored (Moulthrop 1991; Kaplan and Moulthrop 1991; Snyder 1997; Miall and Dobson 2001; Ryan 2001; Gardner 2003; Gunder 2004; Landow 2006; Mangen 2006; Page 2006) and there seems to be a consensus regarding the reader’s experience of hypertext fiction. Many critics actually claim that reading hypertext fiction generates frustration and insecurity. These and other studies describe how their readers react on and respond to hypertext fiction, but, as I see it, they partly fail in that they put to much weight on the reader’s responds and hardly no weight on the fact that hypertext fiction just like print fiction encourage or prefigure different responses and different modes of reading. The consequence is that these studies suffers from limitations witch lessens their valuable contribution to our knowledge about reading hypertext fiction. One reason for this might be that hypertext theory lack established concepts for describing response structures that encourage different modes of reading.

    Eric Dean Rasmussen - 27.01.2011 - 15:13

  2. New Media Literary: Hypertextual, Cybertextual, and Networked

    The presentation deals with the problem of new media literacy, as compound of digital and network paradigm – whose differences with Web 2.0 are rapidly disappearing. However, the differentiation between digital and network is necessary in order to translate textual typology into cultural analysis – the hidden mission of new media theory from the very beginning.

    First generation of hypertextual theoreticians detected hypertextuality as the basis of new media literacy – nonlinearity, interactivity and openness of the text were seen as democratisation of literacy. The presentation will try to demonstrate that hypertextuality is only a component of the digital paradigm, which is marked by broader flexibility of the text as productive apparatus. (That productivity of digital deconstructionist and poststructuralist theory connected with interpretation, but productivity is conducted, as Espen Aarseth pointed out, at the level of mechanical production.)

    Eric Dean Rasmussen - 27.01.2011 - 16:28

  3. A Companion to Digital Literary Studies

    A Companion to Digital Literary Studies

    Eric Dean Rasmussen - 10.03.2011 - 10:55

  4. Is There a Text on This Screen? Reading in an Era of Hypertextuality

    Is There a Text on This Screen? Reading in an Era of Hypertextuality

    Eric Dean Rasmussen - 07.02.2012 - 11:56

  5. Meta Discourse: An Investigation into Possibilities of Meta-Fictions in the 21st Century

    The old rites of literature are quickly starting to come to a head, and as we move through the 21st century we will find ourselves staring into new modes of expression of literary concepts that we have known only on the printed page for centuries prior. Meta-fiction not only allows for new ways of approaching a narrative but also new ways of approaching literature in general, including electronic literature. Questioning the boundaries between the reader and the writer, the audience and the performer, the characters in the text and the ones reading it, one might say that meta-fiction was one of the first forms of hypertext mediums in which the reader was encouraged to draw on outside influences and information to arrive at the heart of the text. This understanding of meta-fiction, then, makes it an appropriate place to begin an analysis of new modes of discourse and the variability of the messages presented. In such a textually-conscious style of writing, how does the narrative alter according to the mode of presentation while still retaining a questioning and awareness of the literary roots?

    Scott Rettberg - 07.01.2013 - 22:39

  6. Textuality and Graphic Novels: Identity, Influence and Adaptation in V for Vendetta and Beyond

    This paper presents a multimedia/hypertext/PowerPoint presentation that focuses on the graphic novel V for Vendetta by Alan Moore and David Lloyd and the 2006 adapted film version of V for Vendetta, directed by Andy and Larry Wachowski. This presentation addresses the history of graphic novels and looks at recent trends in the medium, compares two scenes from the graphic novel with the film, and weaves in theoretical concepts such as the relationships between text and image, the use of simulation and semiotic analysis. Other issues discussed include the use of theatrics, masks and constructed identity in both texts. Finally, the presentation concludes with a look at the future of graphic novels and a call to further academic studies of this emerging textual medium and its growing life in virtual online forms.

    (Source: Author's abstract, 2008 ELO Conference site)

    Scott Rettberg - 09.01.2013 - 10:12

  7. The Medium Is the Metaphor

    For one of my courses this fall, my first semester in the new Media, Art, and Text program at Virginia Commonwealth University, I created a short Flash piece on medium and a hypertext project on medium as metaphor, looking at eight texts—four print authors and four new media works. This presentation focuses on these projects.

    Scott Rettberg - 09.01.2013 - 10:20

  8. Words and pictures ex machina? Hypertext and ekphrasis

    Following the concept of "remediation" and the premise that "all of our examples of hypermediacy are characterized by this kind of borrowing, as is also ancient and modern ekphrasis" (Bolter and Grusin, 1999: 44-45), I would like to take under consideration a literary work of Portuguese poet Vasco Graça MouraGiraldomachias / Em demanda de Moura (co-author Gérard Castello-Lopes; 2000). 

    Scott Rettberg - 09.01.2013 - 10:28

  9. Mapping out Spaces for E-Lit Criticism

    This paper explores the process of discovering works of elit by focusing on the role of the online literary journal. The heyday of Web 1.0, the late 1990s, gave birth to the first generation of electronic literature. To support this emergent art form, this period also delivered a multitude of online literary journals that showcased hypertexts, kinetic poetry, animations, and interactive fiction as well as scholarly articles, interviews with authors, book reviews, and critical discourse. But as the Web became a more graphic-friendly navigation space and debates about cybertext vs. hypertext took centerstage in critical forums, celebration of electronic literature in web-zines and journals seemed to dry up. In the first few years of the twenty-first century, most of the literary journals that had flourished in the late '90s had ceased operations. What are the spaces for electronic literature and its discovery in the 21st century? How do these spaces or lack of them map and remap the field of electronic literature and its criticism?

    Scott Rettberg - 09.01.2013 - 11:56

  10. Subjective Boundaries: Shelley Jackson's Hypertexts and the Terrain of the Skin

    This presentation traces connections between Shelley Jackson's hypertext, "Patchwork Girl" (1995), and her more recent "Skin" Project (2003-present): a 2095 word short story published only once, tattooed word-by-word onto the bodies of applicants who have elected to become words, henceforth understood as embodying these words. Both works are interested in consequential relationships between living/dying bodies and texts: what it means to embody a text, what texts do to the body. Through avoiding traditional print media, both pieces also call into question the ways we read or write and the future of the book in the age of digital media.

    (Source: Author's abstract, 2008 ELO Conference)

    Scott Rettberg - 09.01.2013 - 14:28

Pages