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Electrifying Detail: Writing and Reading Triggers in Textual Zoom
What can be said about the detail as an aesthetic category within the framework of an emergent electronic culture? The paper does not aim to draw a standpoint on the subject but rather to identify possible paths of reflection and inquiry starting from a particular model: a form of zoomable text (z-text) and interface (zoom-editor) allowing the text to be structured on levels of detail and explored by zoom-in and zoom-out. The questions that we intend to address concern the role of detail as a trigger fostering both the writing and the reading process. As an essential ingredient of the zooming paradigm - urging the writer to say and the reader to ask more about what has already been said - the detail acquires a prevalent character, that of trigger of the textual unfolding and core of the interface functionality.
Eric Dean Rasmussen - 19.06.2012 - 14:56
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Slow Games, Slow Poems: The Act of Deliberation in "Slow Year"
“Video games are actions,” declared Alexander Galloway in a manifesto that stakes out the
essential differences between videogames and other forms of expressive culture, such as
literature, photography, and cinema. But what about videogames in which action looks like
inaction? What about videogames in which action means sitting still? What about a videogame
that purports to be less a game and more a meditation—a work of literature? In this paper
I explore a prominent yet remarkably understudied example of a slow game—a game that
questions what counts as “action” in videogames. This game is A Slow Year (2010), designed
for the classic Atari 2600 console by Ian Bogost. Comprised of four separate movements
matching the four seasons, A Slow Year challenges the dominant mode of action in videogames,
encouraging what I call “acts of deliberation.” These acts of deliberation transform the core
mechanic of games from “action” (as Galloway would put it) into “experience”—and not just
any experience, but the kind of experience that Walter Benjamin identifies as Erfahrung, anEric Dean Rasmussen - 21.06.2012 - 12:55