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  1. Touch and Gesture as Aesthetic Experience: Performing 5 Apps

    Touch and Gesture as Aesthetic Experience: Performing 5 Apps

    Eric Dean Rasmussen - 02.05.2012 - 12:08

  2. A novella app (Interview with Samantha Gorman)

    A novella app (Interview with Samantha Gorman)

    Scott Rettberg - 12.02.2013 - 15:34

  3. A Humument app by Tom Phillips as a work of liberature: between text and embodiment

    In my paper I would like to propose reconfiguration of “literariness” through the concept of liberature formulated by Zenon Fajfer and Katarzyna Bazarnik (Bazarnik, 2005), updated to some extent with the theory of affordances (Norman, 1990, 2004). The term which according to Bazarnik (2005) denotes a transgenre where content (text) and its medium form a whole, seems to offer rich theoretical possibilities – especially if “literariness” is to be conceived also as a media-specific, embodied yet emergent and contigent phenomenon (Hayles, 2002). However, the concept of liberature - set from the ouset as both a theoretical tool against a form/content dualism and means to study multimodality of a literary text – still offers an interesting proposition when it comes to instances of e-literature developed for touch screen devices. A particularly interesting example to illustrate such interrogations is The Humument App by Tom Phillips. It is a part of the ongoing project coming from the artist known, among others, from his cooperation with Peter Greenaway on TV Dante.

    Rebecca Lundal - 17.10.2013 - 18:47

  4. Loss of Hover: Re-implementing Director Vniverse as an App for Tablet

    Proposal:
    V appeared in 2002, distributed across an invertible two-in-one print book from
    Penguin, V : WaveSon.nets / Losing L’una, and two online locations: the first, V:
    Vniverse, a Director project with Cynthia Lawson published in the Iowa Review Web,
    and the second, Errand Upon Which We Came, a Flash piece with M.D. Coverley
    published in Cauldron and Net. The print book contained at its center, approached
    from either direction, the url for the Vniverse site.

    Elias Mikkelsen - 12.02.2015 - 14:57

  5. Data Visualization Poetics

    In the field of networks and big data, data visualization has become very popular in recent years. Scientists, artists, and software designers are working collaboratively using elaborate ways to communicate data, and visual design is playing a substantial role by making the language of science more accessible and comprehensible, through visualisations, in the form of infographics, sculptural objects, installations, sonifications and applications. But why this current outburst? Is it because of the availability of open data? The approachability of visual design? The need for new analytic methodologies in the digital humanities? Or, the fact that it is part of our collective consciousness?

    This paper deals with the above questions and has evolved, as a practice-based research, in conjunction with the practical part, a mobile application designed to run on an iPad2 / iPad mini or later models. This work was created specifically for the SILT exhibition, hosted in Hamburg, Germany in June 2014.

    Hannah Ackermans - 16.11.2015 - 09:50

  6. Tapping the Mind: Memories Beneath Your Fingers

    Memories are deeply rooted in the concrete: in space, gesture, and material objects. The cognitive processes of forgetting and recalling, the latter involving “action-oriented responses from a living subject to material triggers -- physical stimuli from external environment” (van Dijck 2007: 30), have not only been studied by neuroscientists, psychologists, and cognitive theorists, but have been addressed and examined by e-lit writers as well. 

    Susanne Årflot Løtvedt - 05.09.2018 - 15:58

  7. The Urban Metainterface

    Examples of everyday urban experiences with interfaces are numerous: TripAdvisor provides access restaurants, and other sights that are otherwise not clearly visible in the urban landscape; with Airbnb, any apartment in the city holds the invisible potential of a bed and breakfast, etc. In other words “every street corner and every local pub leads a double life.” (de Waal). The interface is however not just an interface to the city, but is a meta-construction that within itself holds a particular urban gaze (Andersen and Pold). This presentation focuses on the black box of the urban metainterface, and how the city is textualized beyond the street sign and the billboard; and how this produces a particular territoriality and perception of space. The urban metainterface depends on an ability to capture the user’s behaviors: the more the interface opens up the city – to diverse behaviors and signification – the more it needs to monitor the users and their milieu, and process these data. The more we read, the more we are being read. But what are the aesthetic mechanisms of seeing and walking in the city, whilst being seen and being guided? 

    Jana Jankovska - 05.09.2018 - 16:09

  8. Reading the Ethics and Poetics of the Digital through John Cayley’s The Listeners

    Earlier this year, poet-scholar John Cayley proposed that scholars and makers of electronic literature attend to the “delivery media for ‘literature’ that are, historically, taking the place of physical, codex-bound books” (John Cayley, 2017, “Aurature at the End(s) of Electronic Literature,” electronic book review). Among those emerging delivery media are so-called Virtual Digital Assistants (VDA) like Amazon’s Alexa, Microsoft’s Cortana, and Apple’s Siri. Capable of interpreting and producing human language, these domestic robots speak in pleasant female voices, offering access to information, music, social media, telephony, and other services. Their terms and conditions inform the consumer that once the device is activated, it records everything that is being said. The proliferation of VDA bears wide-reaching ethical and aesthetic ramifications that scholars in digital media should attend to.

    Carlos Muñoz - 03.10.2018 - 16:07

  9. Do It

    "Do it" by Serge Bouchardon is an app that encourages the reader to be a more active participant in their lives. Posted in this issue is a sample video of Bouchardon’s app. Upon opening the app, the reader is told they are at a job interview and then is prompted through the various existential anxieties that follow. You can shake, tap, and expand the narrative, but the most important thing asked of you during the experience is: can you adapt?

    The work has been presented by "The New River" for the Spring 2018 edition.

    The app is avaiable for Ios and Android devices and it can be found here:https://www.cddc.vt.edu/journals/newriver/18Spring/DoIt/DI.html

    Source: https://www.cddc.vt.edu/journals/newriver/18Spring/editor.html

    Chiara Agostinelli - 28.10.2018 - 19:30