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  1. Pressing the ‘Reveal Code’ Key

    Pressing the ‘Reveal Code’ Key

    Patricia Tomaszek - 16.03.2012 - 23:52

  2. Critical Code Studies

    Critical Code Studies

    Patricia Tomaszek - 10.07.2012 - 23:08

  3. Arte Digital: Pixel, Algoritmo, Código, Programação e Dados

    In this essay [Digital Art: Pixel, Algorithm, Code, Programming, Data], we reached a theoretical framework that could withstand a hyperdisciplinary analysis and encompass one of the characteristics that both electronic literature and digital art share: the transfer and transformation processes. In order to recognize these processes we used the concept of transduction to perform a theoretical migration capable of supporting these aspects: the transducer function.

    Alvaro Seica - 26.09.2014 - 11:23

  4. Zombification: The Living Dead in Spam

    Zombification describes computational processes of production, addressing the mutable quality of automation. Spam consists of mutating identities. It is continuously and seamlessly produced yet temporarily exists in the network through computation. This temporal existence of the living dead, as I argue, encompasses code automation – an undead and repetitive writing process where a parameters’ value is constantly mutating. However, zombification does not only examine the technical dimension of computational processes. This paper tries to articulate the mutable quality at the coding layer, examining its surrounding forces, such as the interface format of a mail server and an email address, the consumption techniques of email addresses, the parameters and values of a software program, and the repetitiveness and undeadness of writing. Thinking from such material and technical aspects of spam, particularly mutability, we gain a better understanding of spam culture that is associated with its mutating identity, including regulatory controls, loopholes, labour practices, digital consumption and datafication.

    Alvaro Seica - 25.02.2015 - 12:03

  5. Writing with the Code: A Digital Poetics

    This paper (presented at Digital Arts and Culture Conference, Bergen 2000) proposes a digital poetics, which focuses on the possible digital transformations of writing and reading with examples from current cybertextual literature. The paper discusses how programming structures (algorithms, cybernetics, object oriented programming, hypertext) can be interpreted as literary forms. The outcome is a literary way to read programming structures and a discussion of a digital literary poetics. As a consequence this paper argues (by taking some initial steps) for further crossdisciplinary research in the field of digital writing between literary theory and computer science as a way to understand the general cultural impact of the computer and as a way to further develop creative innovation.

    (Source: Author's abstract)

    Alvaro Seica - 06.05.2015 - 13:26