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  1. Holopoetry, Biopoetry and Digital Literature: Close Reading and Terminological Debates

    A version of this article was republished as chapter 1, "Digital Literature," in Simanowski's Digital Art and Meaning (University of Minnesota Press, 2011).

    Patricia Tomaszek - 13.01.2011 - 18:33

  2. How We Read: Close, Hyper, Machine

    Article abstract required.

    Guest lecture at Duquesne University.

    Scott Rettberg - 21.03.2011 - 23:40

  3. Close-­Reading: Digital Poetry

    Close-­Reading: Digital Poetry

    Scott Rettberg - 20.05.2011 - 13:58

  4. Wreader's Digest - How To Appreciate Hyperfiction

    Compared to its age - or youth - hyperfiction is a rather well-theorized genre. Hyperfiction-criticism either praises its subject as evolved print-text and better realization of contemporary literary theory - or deplore its - allegedly - low literary quality. What is missing, however, are in-depth readings of digital fiction that deemphasize theory and try to appreciate this new genre for what it has to offer.

    In this "paper", I will read two hyperfictions that are not among the two or three canonized texts that are relatively well-known and often-quoted. Both John McDaid's Uncle Buddy's Phantom Funhouse and Sarah Smith's King of Space deal with central issues of hypertext-theory - in content as well as formally. They are about agency and sense-making, ironically deconstructing mainstream theory's claims that digital, hyperlinked texts activate readers into a de-facto author-position. They are also representations of contemporary life that may be difficult to read at first but also make strangely adequate and enjoyable texts for today's readers. (Source: abstract in journal)

    Jill Walker Rettberg - 16.11.2011 - 12:01

  5. Better Looking, Close Reading: How Online Fiction Builds Literary-Critical Skills

    [insert abstract here] On reading fiction as an ethical task...

    Presented on Saturday, 7 January at the 2012 MLA Convention, panel 442, "New Media, New Pedagogies," arragned by the Division of Prose Fiction. Other panelists included Heather Houser, Jay Clayton, and the moderator, Rebecca L. Walkowitz.

    Eric Dean Rasmussen - 07.01.2012 - 20:04

  6. Understanding the Act of Reading: the WOE Beginners' Guide to Dissection

    Describes the process of reading the hypertext read-only file "WOE" (included on a disk with this journal) in which voices, memories, influences, and the process of text production all converge, rejecting the objective model of reality as the great "either/or" and embracing, instead, the "and/and/and."

    Scott Rettberg - 24.01.2012 - 14:13

  7. Review of Digital Art and Meaning: Reading Kinetic Poetry, Text Machines, Mapping Art, and Interactive Installations, by Chris Funkhouser

    Review of Digital Art and Meaning: Reading Kinetic Poetry, Text Machines, Mapping Art, and Interactive Installations, by Chris Funkhouser

    Patricia Tomaszek - 13.02.2012 - 00:53

  8. Med literaturo in novomedijsko umetnostjo: sonetoidni spletni projekti Vuka Ćosića in Tea Spillerja

    Franco Moretti’s notion of “distant reading” as a complementary concept to “close reading,” which has emerged alongside computer-based analysis and manipulation of texts, finds its mirror image in a sort of “distant” production of literary works—of a specific kind, of course. The paper considers the field in which literature and new media creativity intersect. Is there such a thing as literariness in “new media objects” (Manovich)? Next, by focusing on the websites that generate texts resembling and referring to sonnet form, the article asks a question about the new media sonnet and a more general question about new media poetry. A mere negative answer to the two questions seemingly implied by Vuk Ćosić’s projects does not suffice because it only postpones the unavoidable answer to the questions posed by existing new media artworks and other communication systems. Teo Spiller’s Spam.sonnets can be viewed as an innovative solution to finding a viable balance between the author’s control over the text and the text’s openness to the reader-user’s intervention.

    Scott Rettberg - 16.10.2013 - 16:19

  9. Immersion and Interactivity in Digital Fiction

    Digital fiction began by defining itself against the printed book. In so doing, transgression of linearity and the attempt to reduce the authorial presence in the text, were soon turned into defining characteristics of this literary form. Works of digital fiction were first described as fragmented objects comprised of “text chunks” interconnected by hyperlinks, which offered the reader freedom of choice and a participatory role in the construction of the text. These texts were read by selecting several links and by assembling lexias. However, the expansion of the World Wide Web and the emergence of new software and new devices, suggested new reading and writing experiences. Technology offered new ways to tell a story, and with it, additional paradigms. Hyperlinks were replaced with new navigation tools and lexias gave way to new types of textual organization. The computer became a multimedia environment where several media could thrive and prosper. As digital fiction became multimodal, words began to share the screen with image, video, music or icons.

    Daniela Côrtes Maduro - 05.02.2015 - 12:28

  10. (Electronic) Literature and the (Post)human Condition

    Electronic literature exists in a perpetual state of flux, due to its reliance on digital technology; with the rapid progression of processing power and graphical abilities, electronic literature swiftly moved from a reliance on the written word into a more diverse, multi-modal form of digital arts practice. The literariness of early electronic literature is manifest: the work was primarily textual, the centrality of reading paramount. The current crop of electronic literature--with its audio-visual, multimodal nature--calls into question the literariness of this work, however, as is evidenced by this year's call for papers. I propose that this ambiguity as regards literariness and written textuality in electronic literature disadvantages the field, in both academic circles and in the search for a wider reading audience. If electronic literature as field is to assert and validate its position within the greater literary tradition, links between electronic literature and past literary achievements need to be uncovered and illuminated.

    Daniela Ørvik - 19.02.2015 - 15:49

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