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  1. Digital Media

    The chapter takes readers through a semester of teaching narrative-based electronic literature works, including interactive fiction, storyspace hypertexts, web hypertexts, email fiction and interactive web-based narratives.

    Scott Rettberg - 13.01.2011 - 15:24

  2. Narrative (Pre)Occupations: Self-Surveillance, Participation, and Public Space

    Under consumer culture, self-surveillance—the act of submitting your own data to corporate interests like Amazon, TiVo or Facebook—becomes a revolutionary gesture of participation (Andrejevic 15)…or so corporate interests would have us believe. With the advent of social media, we now log our own data in the service of multinationals as we
    seemingly embrace the arrival of a technological Big Brother. Several digital media artists, however, have turned the tables or, more exactly, the camera on themselves by using digital media and self-surveillance as a means of creating new digital narratives.

    Eric Dean Rasmussen - 19.06.2012 - 14:21

  3. Golpe de gracia and the Latin American Electronic Literature

    Golpe de Gracia by Jaime Alejandro Rodríguez Ruiz is a landmark of Latin American electronic literature. There is no other digital narrative in Spanish that compares in craftsmanship or creativity to Golpe de Gracia. In contrast with other Latin American digital pieces, Golpe de Gracia departs from the premise that this narrative is digital and as such should take advantage of a variety of tools to bring to the fore the most relevant aspects of this piece. In Golpe de Gracia Rodríguez Ruiz challenges the reader/participant to traverse a series of layers to decode the meaning behind a series of intertwined stories and metaphors. To accomplish this goal, Rodríguez Ruiz has incorporated games, animations, a wiki, a blog and a sophisticated layer of narratives. In this presentation I will critically analyze Golpe de Gracia taking into consideration the information systems framework presented by the panel “Rereading E-Lit as Information Systems” in the 2007 ELO conference.

    Audun Andreassen - 14.03.2013 - 15:35