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  1. A Topographical Approach to Re-Reading Books about Islands in Digital Literary Spaces

    This paper takes a topographical approach to re-reading print books in digital literary spaces through a discussion of a web-based work of digital literature “…and by islands I mean paragraphs” (Carpenter 2013). In this work, a reader is cast adrift in a sea of white space extending far beyond the bounds of the browser window, to the north, south, east and west. This sea is dotted with computer-generated paragraphs. These fluid texts call upon variable strings containing words and phrases collected from a vast literary corpus of books about islands. Individually, each of these textual islands represents a topic – from the Greek topos, meaning place. Collectively they constitute a topographical map of a sustained practice of reading and re-reading and writing and re-writing on the topic of islands. This paper will argue that, called as statement-events into digital processes, fragments of print texts are reconstituted as events occurring in a digital present which is also a break from the present. A new regime of signification emerges, in which authorship is distributed and text is ‘eventilized’ (Hayles).

    Alvaro Seica - 15.05.2015 - 13:59

  2. Electronic Literature Collection, Volume Three

    In the golden age of electronic books (or e-books), the phones, pads, tablets, and screens with which we read have become ubiquitous. In hand around the house or emerging from pockets on trains and planes, propped up on tables at restaurants or on desks alongside work computers, electronic books always seem to be within arms reach in public and private spaces alike. As their name suggests, however, the most prevalent e-books often attempt to remediate the print codex. Rather than explore the affordances and constraints of computational processes, multimodal interfaces, network access, global positioning, or augmented reality, electronic books instead attempt to simulate longstanding assumptions about reading and writing. Nevertheless, the form and content of literature are continually expanding through those experimental practices digital-born writing and electronic literature. Electronic literature (or e-lit) occurs at the intersection between technology and textuality.

    Alvaro Seica - 19.02.2016 - 00:33

  3. Intimate Mechanics: One Model of Electronic Literature

    Intimate Mechanics: One Model of Electronic Literature

    Alvaro Seica - 10.06.2016 - 19:32

  4. Code Before Content? Brogrammer Culture in Games and Electronic Literature

    Code Before Content? Brogrammer Culture in Games and Electronic Literature

    Alvaro Seica - 10.06.2016 - 20:02

  5. Poetic Machines, Absent Authors and the Meaning of it All

    Poetic Machines, Absent Authors and the Meaning of it All

    Sidse Rubens le Fevre - 12.06.2016 - 20:18

  6. Pop Subversion in Electronic Literature

    The “vernacular” comes from the Latin verna meaning “home-born slave.” In its common understanding, it refers to the native speech, and has long been associated with “populism.” Many assumptions about digital discourse in the United States are framed by the pragmatics pop forms, driving even political and intellectual discourse into what behavioral scientists call “system 1 cognition”: short-term, unreflective, reactive, and, ultimately, manipulable thinking. This paper, drawing on critical writing developed by Justin Katko and Sandy Baldwin, will discuss choice architecture and strategies of détournement in electronic literature. Against the heavy presence of tagging in social media spaces and graphic design in public spaces, this presentation will analyze Typomatic by Serge Bouchardon, et. al, as a form of digital writing that subverts the reductive tendencies of instrumental signification in favor of ambiguity and excess at the level of the word. Even as I draft this proposal, I find myself wanting to describe the it as a work, for it is a concept, an installation, executed by artists and given a title: Typomatic.

    Davin Heckman - 13.06.2016 - 00:57

  7. Emergent Story Structures and Participatory Digital Narrative

    Emergent Story Structures and Participatory Digital Narrative

    dmeurer - 21.07.2016 - 22:46

  8. The Novel as Multimedia, Networked Book: An Interview with Steve Tomasula

    Steve Tomasula is the author of several novels—VAS: An Opera in Flatland [2002], The Book of Portraiture [2006], TOC: A New-Media Novel [DVD, 2009; App for iPad, 2014], IN&OZ [2012]—, short stories—Once Human: Stories [2014]—and essays. His work reflects on language, technology and embodiment at the intersection between the human, society and culture. Inventive explorations of the technologies of the book, his narrative image-texts and image-audio-texts are complex multimodal and multimedia compositions that reveal the interconnectedness of print and digital codes. Expressed through graphic devices and source code, these material interventions are functional elements in weaving a transdisciplinary web of discourses —literature, biotechnology, cybernetics, art history. Heterogeneous and dialogical, the novel-form is transformed into a multilayered media assemblage and a meditation on our post-human experience.

    Scott Rettberg - 25.07.2016 - 15:23

  9. Electronic Literature: A Matter of Bits

    From January 19, 2016 through April 21, 2016, The Stedman Gallery will host an electronic literature exhibition entitled “Electronic Literature: A Matter of Bits.” The exhibition is sponsored by the Digital Studies Center and was curated by Director Jim Brown and Associate Director Robert Emmons.

    Alvaro Seica - 20.09.2016 - 14:09

  10. Digital Plenitude and Popular Modernism

    Digital Plenitude and Popular Modernism

    Alvaro Seica - 07.10.2016 - 12:12

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