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  1. Electronic Literature for All: Performance in Exhibits and Public Readings

    Reaching out to new readers of electronic literature is now easier, thanks to the widespread use
    and accessibility of digital media--computers, smartphones, electronic tablets, gaming consoles.
    The channels are in place, but how do new audiences discover and read electronic literature?
    This paper will present two case studies of two different events whose purpose is to introduce
    readers to electronic literature. Both cases show how managing the performative aspects of electronic literature and its context is essential to engage new readers.

    (Source: Author's abstract, 2012 ELO Conference site)

    Eric Dean Rasmussen - 22.06.2012 - 11:56