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  1. Quantum Authoring for "Prom Week": What We Learned Writing Six Thousand Lines of Procedurally-Driven Dialogue

    "Prom Week" is an innovative new social simulation game from the Expressive Intelligence Studio at UC Santa Cruz. Unlike other social games like The Sims, Prom Week's goal (as with its spiritual and technological predecessor, Façade) is to merge rich character specificity with a highly dynamic story space: a playable system with a coherent narrative. When I was brought on board as the lead author a year before release, I had no idea the scale of work I was getting myself into: overseeing a team of (at times) eight writers to create over eight hundred hand-authored scenes tightly integrated with pre- and post-conditions, inline variation, and animation choreography. Each scene had to be specific enough to be narratively satisfying but broad enough to cover as wide a possibility space as possible, putting severe limitations on how dialogue could be written.

    Eric Dean Rasmussen - 22.06.2012 - 16:58

  2. A Response to Nick Montfort's "Programming for Fun, Together"

    A response to Nick Montfort's "Remediating the Social" keynote talk. Rettberg was subsituting for Rita Raley, who was unable to attend the conference due to Hurricane Sandy's impact on New York. Rettberg provides two examples of collaborative procedural writing practices as a contrast to the social programming examples such as the Demoscene Montfort discusses, and some followup questions on the four main points of Montfort's essay.

    Scott Rettberg - 02.11.2012 - 09:10

  3. New literatures for a new imaginary: some hispanic case studies

    These days, commonplaces are repeated about contemporary literatures: new readers, new ways of reading, globalization, etc., because we are witnessing a global change in the way of leaving and interacting, an unprecedented acceleration of the circulation of products and materials, of people, texts and memories that make us learn and look into the world in a different way. The national and global imaginaries coexist and are producing literatures, but, in fact, we do not find enough contrasted experiences and studies that show us how these two imaginaries are working together. It is time for us to ask whether interrelations between global, regional, national, social, generational, sexual memories are modifying the patterns of production and consumption of reading of digital literatures in a very particular way and, in this case, it is also time to change the way in which we approach the text and the way we teach and learn literature.

    Arngeir Enåsen - 14.10.2013 - 14:52

  4. Locative Listening and the Construction of Dynamic Hybrid Space

    When the contemporary pedestrian travels from home to work, campus, or coffee shop wearing earphones and listening to a mobile device, he is not trying to find silent refuge from the noise of modern life, rather, he is striving to replace one sonic overwhelm with another of his own choosing. Sound is unique in its ease of subversion and the degree of experiential immersion that can be achieved through such an act. The nature of listening that the author will discuss is one that by way of design takes the quotidian act of mobile listening to a much more structured level of auditory experience with the hope of eliciting an event that is both multi-sensory and potent. 

    Carlos Muñoz - 03.10.2018 - 16:01