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  1. Dissecting Characters: A Typology of Chinese Characters in Text-based Playable Media

    This paper proposes a typology for studying Chinese text-based playable media (e.g. interactive installations, screen-based works, computer games) in terms of the freedom of user interaction with the Chinese characters. In the last two decades, various typologies/models/categories have been proposed to systematize the research of electronic literature and text-based digital art (Seiça, 2012). These classifications focus on different aspects of digital works, including but not limited to: visual experience of users, aesthetic principles, interactive features, technologies applied and structure of codes (Campas, 2004; Hayles, 2008; Strehovec, 2015). Although dissecting electronic literature with such diverse angles, these classifications are all based on examples of alphabetical languages and pay little attention to the abilities (freedom) of the user deconstructing and manipulating the basic linguistic units in the works. 

    June Hovdenakk - 12.09.2018 - 15:18