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  1. Code Before Content? Brogrammer Culture in Games and Electronic Literature

    Electronic literature exists at the intersection of the humanities, arts, and STEM: an acronym that itself defines a contested battleground of technical skills. The lack of diversity in STEM has received considerable scrutiny, and computer-related fields particularly suffer from a lack of diversity. Salter notes that this has contributed to the rise of “brogrammer” culture in disciplines with strong computer science components, and with it a rhetorical collision of programming and hypermasculine machismo. Brogrammer culture is self-replicating: in technical disciplines, the association of code with masculinity and men’s only spaces plays a pivotal role in reinforcing the status quo. Given this dramatic under-representation of women in computer science disciplines, the privileging of code-driven and procedural works within the discourse of electronic literature is inherently gendered. The emergence of platforms friendly to non-coders (such as Twine) broadens participation in electronic literature and gaming space, but often such works are treated and labeled differently (and less favorably) from code-driven and procedural works that occupy the same space.

    Hannah Ackermans - 08.02.2017 - 14:15

  2. ELO 2017: Book of Abstracts and Catalogs

    This is the book of abstracts and catalogs of ELO 2017: Affiliations, Communities, Translations.  It includes abstracts to all workshops, roundtable discussions, lightning talks, research papers and panels, readings, performances and screenings, and exhibitions that are part of ELO 2017 conference and festival at UFP and other venues in Porto, Portugal.

    For more information, see the individual elements of the programme.

    Hannah Ackermans - 09.08.2017 - 11:50

  3. Mapping Spanish E-lit, networks, Readings and Communities

    This intervention will focus on the circulation of digital literature in the Spanishspeaking context, from a distant reading perspective, analyzing digital literature as information, and its pieces as global artifacts in circulation. The aim is to discover how local processes co-exist and dialogue in a global network that is changing the way that texts are distributed and accessed, and it is modifying the very essence of texts themselves.

    Laura Sánchez Gómez - 11.06.2019 - 14:04