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  1. The Ballad of Sand and Harry Soot

    A hypertext ballad metaphorically exploring the relationships between people (Harry Soot) and machines (Sand).

    Jill Walker Rettberg - 23.02.2011 - 22:15

  2. Prehistoric Digital Poetry: An Archaeology of Forms, 1959-1995

    In this book, the author, Chris Funkhouser provides a comprehensive historical, descriptive, and technical account of early works of computer-assisted poetry composition. Focusing on examples of digital poetry before the world wide web rather than on literary precursors to web experiments. Funkhouser demonstrates how technological constraints that would seemingly limit the aesthetics of poetry have instead extended and enriched poetic discourse. As a history of early digital poetry and a record of an era that has passed, this study aspires both to influence poets working today and to highlight what the future of digital poetry may hold. The book is divided into five different sections: origination, visual and kinetic design poems, hypertext and hypermedia, alternative arrangements and techniques enabled.

    Patricia Tomaszek - 24.02.2011 - 11:32

  3. Digital Poetry: A Look at Generative, Visual, and Interconnected Possibilities in its First Four Decades

    Digital Poetry: A Look at Generative, Visual, and Interconnected Possibilities in its First Four Decades

    Chris Funkhouser - 09.03.2011 - 15:20

  4. A Quick Buzz around the Universe of Electronic Poetry

    An introductory essay that offers readers new to electronic poetry a brief survey of the field as it was taking shape at the beginning of the new century. The essay provides a tentative definition of e-poetry and identifies various poets writing digital poetry along with links to their works.

    Eric Dean Rasmussen - 11.03.2011 - 13:03

  5. Digital Poetics: The Making of E-Poetries

    In this revolutionary and highly original work, poet-scholar Glazier investigates the ways in which computer technology has influenced and transformed the writing and dissemination of poetry. In Digital Poetics, Loss Glazier argues that the increase in computer technology and accessibility, specifically the World Wide Web, has created a new and viable place for the writing and dissemination of poetry. Glazier's work not only introduces the reader to the current state of electronic writing but also outlines the historical and technical contexts out of which electronic poetry has emerged and demonstrates some of the possibilities of the new medium. Glazier examines three principal forms of electronic textuality: hypertext, visual/kinetic text, and works in programmable media. He considers avant-garde poetics and its relationship to the on-line age, the relationship between web "pages" and book technology, and the way in which certain kinds of web constructions are in and of themselves a type of writing. With convincing alacrity, Glazier argues that the materiality of electronic writing has changed the idea of writing itself.

    Eric Dean Rasmussen - 16.03.2011 - 12:55

  6. Digital Poetry Beyond the Metaphysics of 'Projective Saying'

    Digital Poetry Beyond the Metaphysics of 'Projective Saying'

    Eric Dean Rasmussen - 23.03.2011 - 14:01

  7. How to Read Words in Digital Literature

    How to Read Words in Digital Literature

    Eric Dean Rasmussen - 23.03.2011 - 14:17

  8. Cybertext Yearbook 2002-2003

    Full contents of this issue are available for download as PDF files at the Cybertext Yearbook Database.

    Eric Dean Rasmussen - 07.04.2011 - 10:54

  9. From ASCII to Cyberspace: A Trajectory in Digital Poetry

    From ASCII to Cyberspace: A Trajectory in Digital Poetry

    Eric Dean Rasmussen - 13.04.2011 - 10:45

  10. wotclock

    wotclock is a QuickTime "speaking clock." This clock was originally developed for the TechnoPoetry Festival curated by Stephanie Strickland at the Georgia Institute of Technology in April 2002. It is based on material from What We Will, a broadband interactive drama produced by Giles Perring, Douglas Cape, myself, and others from 2001 on. The underlying concepts and algorithms are derived from a series of "speaking clocks" that I made in HyperCard from 1995 on. It should be stressed that the clock showcases Douglas Cape's superb panoramic photography for What We Will.

    (Source: Author description).

    Eric Dean Rasmussen - 26.04.2011 - 09:01

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