Search

Search content of the knowledge base.

The search found 93 results in 0.011 seconds.

Search results

  1. My Nervous Breakdown

    This piece takes us inside the brain and mind of a speaker in the midst of a nervous breakdown. Bigelow roughly maps the initial four parts of the poem on a superior view of a human brain: “My Brain Is” on the frontal lobes, “What My Therapist Said” on the parietal lobes, “The Metaphor Room” on the temporal lobes, and “How to Dream a Suicide” on the occipital lobes. The final section (verse? movement?) focuses on different types of treatment: religion, medication, therapy, and exercise. Overall, the work is richly layered with video clips, language, sound, and minimalist interactivity to examine the speaker’s mindset as a biological, psychological, and social subject. The combination of fact, dream imagery, and creative exploration of suicide all showcase Bigelow’s expert hand in crafting blended metaphors and balancing the tone with delicately understated humor.

    (Source: Leonardo Flores, I ♥ E-Poetry)

    eabigelow - 28.06.2012 - 03:48

  2. Labylogue

    Labylogue est un espace de conversation.

    Dans trois lieux différents reliés par Internet, Bruxelles, Lyon , Dakar , les visiteurs déambulent dans un labyrinthe virtuel en quête de l’autre.

    Deux à deux ils dialoguent en français.

    A mi-chemin entre le livre et la Bibliothèque de Babel de Borgès, les murs se tapissent de phrases générées en temps réel, qui sont autant d’interprétations du dialogue en cours. A son tour le texte fait l’objet d’une interprétation orale qui anime l’espace du labyrinthe tel un choeur de synthèse qui vagabonde sur les rives de la langue en action.

    La médiation numérique introduit dans la communication des couches d’interprétation qui échappent à l’intention brouillant parfois le sens. La parole reprend alors ses droits. Elle glisse sur l’interprétation de la machine en privilégiant le contact là où la trace écrite dérive.rive.

    Patricia Tomaszek - 23.08.2012 - 13:20

  3. Blinding Lights

    This multimedia poem is about how saturated we have become with media coverage and how damaging that is. De Barros’ approach in this work is to also saturate us with sound, images, formatting, and color to make us realize the excessive amount of information we are constantly receiving. Each of the four parts of the poem uses multiple layers of color, still and moving images and text, looping and single-playing sounds, and responsive elements. Moving the pointer over the image of a man in the first part of the poem, for example, triggers a sequence of images that show how overloaded he is with visual information, to the extent that he needs to blindfold himself or avert his eyes. The narrative in the second part, and the images and words in the third and fourth parts all portray pain, damage, scarring, even murder, to demonstrate how damaged we have all become. (Source: Leonardo Flores, I ♥ E-Poetry)

    Kristine Turøy - 24.08.2012 - 11:03

  4. Aya Karpinska and Daniel C. Howe

    This case study was originally prepared for, but does not appear in, New Directions in Digital Poetry (New York: Continuum, 2012); see http://newdirectionsindigitalpoetry.net

    Source: footnote 2 to the article

    Patricia Tomaszek - 06.09.2012 - 22:54

  5. Searchsongs

    searchSongs captures the stream of words of Lycos' live search. This stream of words might be understood as an expression of collective desire, as the net's melody of yearning, which is played by thousands of people, who at any moment try to reach the desired by means of a search engine. This melody of yearning is made audible by searchSongs. Words contain playable tones of the musical notation system (c, d, e, f, g, a, h, c, fis, ces ...). On one side searchSongs' web interface shows the stream of words of the live search, on the other side there are lines of musical notes below which transform playable letters in musical notes. Non-playable letters define the length of a tone. In ancient Greece there already was a notation system of letters which was used for indicating the pitch of a tone, and the length of a tone was marked with a symbol written above the letter. A traditioned example is the Seikilos epitaph dated from the second century B.C. The most well known example of a word set to music by a letter notation system is the B-A-C-H motif, which Johann Sebastian Bach repeatedly used in his compositions.

    Johannes Auer - 05.11.2012 - 12:43

  6. Window

    As a poetic mediation on place and experience, Window encourages you to explore the things at the edges. The ordinary moments—sounds, sights, memories, thoughts—that make an environment familiar, that make it ‘home’. My inspiration came, and continues to come so often, from John Cage—and I made this work in 2012, the centenary of his birth. His music, writing, and thinking—the way he lived his life—are a wondrous integration of art and ordinary experience. Interwoven with fragmentary texts, themselves hidden at the edges, and only available through exploration, are a separate series of short essays. Some are about John Cage and some are personal reflections as I looked, listened and collected the sounds and images that provide the material for this piece. I did this over a period of a year—listening, looking, snapping photos and recording sounds. Arranged in ‘months’, there are various ways to interact with Window. The choice is yours—listening, reading, looking, and travelling from one time of year to another. For each month the images and sounds were actually recorded in the month concerned.

    Scott Rettberg - 01.12.2012 - 12:50

  7. See Spot Link. Link, Spot, Link: How to read and appreciate electronic literature (Workshop)

    Abstract
    What is the difference between reading on screen and reading electronic literature? Between an e-book and an e-lit piece? Electronic literature, or eliterature, uses computer technology as an integral part of the work to convey meaning. Find out about the literary art of links, images, sounds, and motions. Make connections between images and text, between sounds and words, between motions and implications. Uncover an exciting new world where writers expand beyond the page and embrace the screen with an array of new literary techniques.

    Agenda
    This workshop will cover 4 basic elements of electronic literature: links, imagery, motion, and sound. For each element, we will read a portion of works to see these elements in action, take part in an exercise to explore writing using these elements, and discuss techniques to recognize and understand these elements.

    Scott Rettberg - 07.01.2013 - 15:41

  8. From Audio Black to Artful Noises: Looking at Sound in Electronic Literature

    The interplay between sound and image was a vexed issue for practioners and critics of the 20th century art screen art. As the story goes, some argued for a "complex interaction of sound with image" (Kahn 142) others for the political necessity of non-synchronized sound. Early on, "the dream" of "correlating sound and image" through localization (Altman) to deploy sound so as "to reinforce the reality effect" and to "induce[...] spectators to center their gaze." (Polet). There is a sense of disappointment in this trajectory, from the "talkie"to Dolby Surround, by which the sound track comes to maintenance of an illusionistic 3-dimensional visual space. 

    Scott Rettberg - 08.01.2013 - 11:36

  9. (R)Evolutionary Communication: Defining and Refining Digital Literature, Art and Storytelling

    As an educator as well as Director of Digital Media Studies at the University of Detroit Mercy, my pedagogical and personal interests lie in how to use media to incorporate inter-disciplinary studies; to use sound, images as well as visual and narrative compositions to communicate multi-dimensional ideas, passions and concepts. In relation to this inter-disciplinary approach, I incorporate the concept of "mixing" to weave together space, design, technology, story-telling and critical discourse. One of the concepts I try to reinforce is that 'space' includes the psychological as well as the physical. In addition, I teach digital media students that "design" is the intentional approach to choreograph the experiential and that digital technology is a tool for exploring these ideas. Accepting this, I challenge the students to consider: how does the user/viewer experience and process the interaction between digital media and the "narrative" of the everyday? 

    Scott Rettberg - 09.01.2013 - 14:35

  10. Velvet

    "Velvet" is an interactive artwork involving sound and image that is highly personal in nature and which immerses a user inside the mind and identity of the artist for the exploration of states of mind, dreams, and memory.

    (Source: 2008 ELO Media Arts show)

    Scott Rettberg - 13.01.2013 - 17:19

Pages