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  1. Fashionable Noise: On Digital Poetics

    The book collects various writings centered around the theme digital poetics. It is based on earlier publications of the author and often accompany an element of language game to the chapters.

    Patricia Tomaszek - 11.11.2011 - 18:02

  2. Scandinavian E-texts in Context: "En Million Historier," "Svevedikt," and "Primärdirektivet"

    MA thesis in Scandinavian Studies at the University of Washington discussing three works of Scandinavian electronic literature.

    Jill Walker Rettberg - 14.11.2011 - 17:07

  3. Número especial sobre Crítica Hipertextual Journal of Digital Information: Editorial

    Número especial sobre Crítica Hipertextual Journal of Digital Information: Editorial

    Jill Walker Rettberg - 16.11.2011 - 12:13

  4. "Terminal Hopscotch": Navigating Networked Space in Talan Memmott's Lexia to Perplexia

    "Terminal Hopscotch": Navigating Networked Space in Talan Memmott's Lexia to Perplexia

    Eric Dean Rasmussen - 22.11.2011 - 08:03

  5. A Slow Year: Game Poems

    A collection of four one kilobyte games for the Atari Video Computer System, one for each season, about the experience of observing things. Neither action nor strategy, each game requires a different kind of sedate observation and methodical input. Accompanying the game are essays about the commonalities between videogames and poetry and 1,024 machined haiku—poetry generated by computer—8 bits worth for each season. (Source: Open Texture catalog description)

    Eric Dean Rasmussen - 22.11.2011 - 09:46

  6. Collecting digital literature in Europe

    Collecting digital literature in Europe

    J. R. Carpenter - 25.11.2011 - 14:10

  7. Poemas encontrados

    Dynamic collage-poem based on newspapers RSS feeds.

    Rui Torres - 25.11.2011 - 22:12

  8. Poemário - Editor de poesia combinatória

    Software for poetry and prose generation based on combinatory principles

    Rui Torres - 25.11.2011 - 22:21

  9. Reading Digital Literature: A Subject Between Media and Methods

    Simanowksi's overview essay describes the agenda of part one, "Reading Digital Liteature" of the Reading Moving Letters collection: to gather semiotic readings of digital literature that provide future readers of these varied aesthetic forms with sophisticated theoretical and methodological tools for intepretation. While doing so, it provides short glosses of key concerns addressed in the essays from this section. One overarching concern is how to strike the correct critical balance when reading literary works in which natural language is often subsumed by other semiotic flows: how can the critical reader address medial specificity without sacrificing an interest in a work's linguistic properties, which, traditionally, have been at the forefront of literary study? Like much of Simanowksi's critical writing on digital literature, the essay aims to enable scholars and critics to produce meaningful, analytic interpretations of works of digital literature, rather than simply empirical descriptions of their functional interactions.

     

    Eric Dean Rasmussen - 05.12.2011 - 10:30

  10. Digital poetry: Comparative textual performances in trans-medial spaces

    This study extends work on notions of space and performance developed by media and poetry theorists. I particularly analyze how contemporary technologies re-define the writing space of digital poetry making by investigating the configuration and the function of this space in the writing of the digital poem. Thus, I employ David Jay Bolter's concept of "topographic" digital writing and propose the term "trans-medial" space to describe the computer space in which the digital poem exists, emerges, and is experienced. With origins in Italian Futurism, the literary avant-garde of the first half of twentieth century, digital poetry extends the creative repertoire of this experimental poetry tradition using computers in the composition, generation, or presentation of texts. Because these poems convey a perception of space as changeable and multiple (made of computer screen and code spaces), this "trans-medial" space is both self-transformative (forms itself as it self-transforms) and transforming (transforms what it contains).

    Jill Walker Rettberg - 05.12.2011 - 13:22

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