Search

Search content of the knowledge base.

The search found 1574 results in 0.033 seconds.

Search results

  1. The Code is not the Text (unless it is the Text)

    An essay considering the nature of "codework" and arguing against the collapse of "code" and "text" into one category. Cayley considers the different modes of reading involved in reading works that may be read both as computational artifacts and as works of literature.

    Rita Raley - 05.05.2011 - 23:14

  2. John M. Vincler

    John M. Vincler

    Patricia Tomaszek - 06.05.2011 - 14:49

  3. i made this, you play this. we are enemies

    “i made this. you play this. we are enemies.” is an art game, interactive digital poem which uses game levels built on screen shots from influential community based websites/portals. The game interface drives the poetic texts, the colliding and intersecting images, sounds, words, movements, a forever changing, reader built poetic wonderland. And using messy hand drawn elements, strange texts, sounds and multimedia layering, the artwork lets users play in the worlds hovering over and beneath what we browse, to exist outside/over their controlling constraints. Your arrow keys and space bar will guide you, with the occasional mouse click begging for attention. Each day the internet is humming with a million small interventions. From the humoresque mocking of community content sites like Fark, to the net gate keepers Yahoo and Google, partisan political portals like Huffington Post or the open source/file sharing ‘priates’ of Mininova, the web is an easy tool/weapon for meddling/influencing and sharing/forcing/alluring your opinion on whomever clicks.

    Patricia Tomaszek - 12.05.2011 - 19:07

  4. The Rut

    An author tries in vain to give his latest book a title and some credits. A cynical parody on self-publishing.

    Andy Campbell - 13.05.2011 - 17:20

  5. The Incomplete

    The Incomplete takes the form of an interactive 'virtual laptop' running Windows XP. The restoration of a folder from the Recycle Bin leads to a series of half-corrupted images, surreal floating files and icons, and a number of openly editable text documents that are free to be changed, modified or completely deleted by anyone visiting the project.

    Andy Campbell - 13.05.2011 - 17:27

  6. Inside: A Journal of Dreams

    An elderly man keeps a surreal record of his dreams as he is slowly poisoned by his gas fire leaking carbon monoxide.

    Andy Campbell - 19.05.2011 - 21:32

  7. The Diary of Anne Sykes

    A diary of chaotic thoughts, ramblings and doodles from an imaginary author trapped in a cyclic relationship, featuring bizarre, mouse-responsive and interactive/animated texts. 

    Andy Campbell - 19.05.2011 - 21:36

  8. Computer Power and Human Reason

    Computer Power and Human Reason

    Scott Rettberg - 20.05.2011 - 10:43

  9. Expressive Processing: Digital Fictions, Computer Games, and Software Studies

    What matters in understanding digital media? Is looking at the external appearance and audience experience of software enough—or should we look further? In Expressive Processing, Noah Wardrip-Fruin argues that understanding what goes on beneath the surface, the computational processes that make digital media function, is essential.

    Wardrip-Fruin suggests that it is the authors and artists with knowledge of these processes who will use the expressive potential of computation to define the future of fiction and games. He also explores how computational processes themselves express meanings through distinctive designs, histories, and intellectual kinships that may not be visible to audiences.

    Scott Rettberg - 20.05.2011 - 11:26

  10. Ad Verbum

    Ad Verbum is a Oulipo-inspired wordplay-based game.

    Scott Rettberg - 20.05.2011 - 12:00

Pages