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  1. Textopia / Tekstopia

    Textopia is an open collection of place-related literature. using this wiki you can browse all kinds of literary texts related to places, and add your own favorite quotes about the street you live in, sunset on the Golden Gate or whichever place in the world you might like. Better still, you may write your own texts and share them with the rest of us.

    Jill Walker Rettberg - 29.06.2013 - 08:30

  2. Shrapnel

    Xyzzy winner, Best Use of Medium 2000

    Jill Walker Rettberg - 29.06.2013 - 09:24

  3. Photopia

    Noted for removing the puzzle-centric focus of most interactive fiction and emphasising story instead.

    Jill Walker Rettberg - 29.06.2013 - 09:28

  4. Metamorphoses

    Metamorphoses is a game about transformation and aspiration, set somewhere between our own reality and the world of forms. An exercise in simulationist IF, it offers multiple solutions to most puzzles and attempts to model interactions between objects of different sizes, shapes, and materials in a realistic way, including burning and the breakage of fragile objects.

    Jill Walker Rettberg - 29.06.2013 - 09:46

  5. La torre di Asian

    A collective novel created in Second Life.

    Jill Walker Rettberg - 30.06.2013 - 13:04

  6. L'altra

    Alternate reality serial conducted on Facebook.

    Jill Walker Rettberg - 30.06.2013 - 13:11

  7. Penelope Trunk: Advice at the Intersection of Work and Life

    A startlingly personal and very controversial career advice blog that weaves personal narratives from the author's life into general advice columns. Uses a lot of cross-linking back to older posts that describe other parts of the author's life.

    Jill Walker Rettberg - 02.07.2013 - 14:34

  8. Blogging

    Thoroughly revised and updated, this new edition of Blogging provides an accessible study of a now everyday phenomenon and places it in a historical, theoretical and contemporary context. The second edition takes into account the most recent research and developments and provides current analyses of new tools for microblogging and visual blogging. Jill Walker Rettberg discusses the ways blogs are integrated into today’s mainstream social media ecology, where comments and links from Twitter and Facebook may be more important than the network between blogs that was significant five years ago, and questions the shift towards increased commercialization and corporate control of blogs. The new edition also analyses how smart phones with cameras and social media have led a shift towards more visual emphasis in blogs, with photographs and graphics increasingly foregrounded. Authored by a scholar-blogger, this engaging book is packed with examples that show how blogging and related genres are changing media and communication.

    Jill Walker Rettberg - 02.07.2013 - 14:35

  9. Tangibles and Storytelling

    Tangible User Interfaces (TUI) are systems with the goal of giving a physical aspect to accessing information from a digital medium. Combining physical interactions with digital information in order to evoke a sense of interactivity and control over a system. Coupled with storytelling, these user interfaces become potent information relays, as well as being effective edutainment tools for younger audiences. This is because of physical interactions are extremely significant in providing stimuli for the memory, thus facilitating learning.

    In this paper, we discuss and evaluate several different research papers about various different tangible user interfaces designed to facilitate interactive narratives and storytelling. These systems provide insight to the dynamics of interactive storytelling, and how these tangibles can be used to deliver non-linear storylines and detach the users from the role of a passive observer to an active role in the stories.

    Jill Walker Rettberg - 02.07.2013 - 16:08

  10. Towards a Theory of Narrative in Interactive Fiction

    The current paradigm for synthetic reality based interactive fiction features familiar kinds of worlds realistically presented. This approach is unsatisfying in that it excludes several interesting classes of worlds, such as worlds where the user experiences the subjective reality of a character with a substantially different personality. We wish to extend the current
    paradigm to include classes of worlds such as these. To achieve this, we survey cinema technique and develop a theory of narrative and roughly sketch a system architecture to support enriched interactive fiction based on analogy with film techniques. This work is significant because it brings us closer to our goal of making interactivefictioninto a rich, high
    quality artistic medium.

    Jill Walker Rettberg - 02.07.2013 - 22:31

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