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  1. Marginalia in the Library of Babel

    "Marginalia in the Library of Babel" presents a metafictional, metahypertextual narrative about one man's discovery of his ability to write in the margins of the Internet, to finally make his marks on the infinite network, marks that will ultimately lead to his erasure.

    The piece is written through annotations written upon web pages archived from the Internet all related to Borges and the many implementations of his work, partial and abandoned though they be, that litter the Internet.

    (Source: Author's description)

    Mark Marino - 14.03.2011 - 22:31

  2. The Good Captain

    The Good Captain is an adaptation of Herman Melville’s novella “Benito Cereno.” Melville’s original story relies upon the main character’s first-person perceptions of the events that unfold in front of him. This reliance on P.O.V. is why I chose to distribute the story using the web service Twitter. Twitter limits updates to 140 characters of text, and so this story is broken up into small, 2-3 line paragraphs. The temporal nature of this storytelling method required that the story include frequent reminders of previous events, to help keep readers aware of the context of the events. This was especially important given that the time span of the bulk of the events is about twelve hours, and the length of time that the story ran for was four months.

    The Good Captain began broadcasting over Twitter on November 3, 2007. It concluded on February 29, 2008.

    Patricia Tomaszek - 11.08.2011 - 16:12

  3. When I Was President

    When I Was President is a portrait of absolute power as depicted by a fictional President of the United States. This President is unnamed and non-historical, that is, he has never, and could never, exist, yet what he represents is archetypal in nature and endures within the optimism, dangers, and limitations of political power. The work is created in Flash and divided into nine sections, each of which addresses a different Presidential act of power, and its consequences. The acts of power are elemental and metaphoric--they are simultaneously absurd, idiosyncratic, and impossible, yet they seem to tell some basic truth about the promise of absolute power, and its inherent failures. This work uses images, videos, and audio files acquired online, and modified by the artist. A credits page is included on the site.

    (Source: from rhizome.org)

    Meri Alexandra Raita - 28.01.2012 - 14:24

  4. Signal to Noise

    "Signal to Noise" is a web-native hypertext designed for concurrent navigations by multiple readers, whose interactions with the text subtly influence one another's parallel readings in realtime. 

    Artist Statement:

    "Signal to Noise" is a web-native hypertext designed to be read by multiple people simultaneously. 

    The interface is linked to a database via Ajax. A PHP engine tracks the parallel navigations and behavior of active users and responds by broadcasting relevant fragments, subtext, and other ephemera to all readers in realtime. Readers' concurrent movements through the narrative have subtle effects on one another's experiences. While readers are unable to directly communicate among themselves or evoke representative avatars in the virtual environment (with one clear exception), echoes and ripples are unavoidably left on the surface of the global text with every followed link. In time, these ripples subside and disappear. 

    Scott Rettberg - 28.03.2012 - 12:28

  5. Hors Catégorie

    Hors Catégorie is an interactive fiction by Chris Calabro and David Benin developed in 2007.

    It is possible to play it on almost every system, even on Smartphone.

    The used Software is a z-machine Interpreter, which is a game’s requirement as the player needs it in order to emulate an Infocom machine.

    It takes place entirely in a single hotel room, with several subrooms. Unlike many adventure-like interactive fictions, location, possessions, and strength are not the main obstacles of this game, but rather player knowledge and moral choices. The point is to explore the inner conflict of the protagonist and shape his character. This is why the typical presence of interactive fictions’ obstacles makes Hors Catégorie innovative and different because here they are the player moral choices.

    The title of the game comes from the 'out of category' classification of difficult climbs in the Tour de France, where the game is set. The protagonist is a rider in the Tour, just waking, getting ready to take on the day's current stage.

    How to play:

    Scott Rettberg - 07.01.2013 - 16:24