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  1. Borges 2.0: From Texts to Virtual Worlds

    Borges 2.0: From Texts to Virtual Worlds

    Jill Walker Rettberg - 01.10.2015 - 11:30

  2. Contemporary Stylistics

    Contemporary Stylistics' presents the current state of the integrated study og language and literature. From its emergence as an interdiscplinary blend of literary criticism, linguistics, psychology, cognitive science, social studies and philosophy, stylistics is now a mature and vibrant single discipline, with a confident new generation of researchers enganged in the proper study of literature. This book collects some of these new voices together for the first time, and presents their latest work in a form that is accessible and placed into context. 

    (Source: from the book introduction) 

    Agnete Thomassen Steine - 22.09.2021 - 11:13

  3. Videogames and Art

    Ernest Adams, a veteran of the videogames industry, discusses the art of the videogame and the extent to which videogames themselves are — or can — art. His book explores various working definitions of art and applies these to videogame, noting both points of similarity and divergence. He draws parallels with the film industry, but also highlights the limitations of such comparisons and the problems that the videogame industry has faced previously in imitating too-closely the structures and techniques of the film industry. His book ends with practical advice to the games industry on measures that it should adopt to produce more distinctive and creative work.

    Ana Isabel Jimenez Sanchez - 23.09.2021 - 12:10