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Inform
Inform
Scott Rettberg - 21.10.2015 - 13:20
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Animated GIF
Basic animation was added to the GIF89a spec via the Graphics Control Extension (GCE), which allows various images (frames) in the file to be painted with time delays. An animated GIF file comprises a number of frames that are displayed in succession, each introduced by its own GCE, which gives the time delay to wait after the frame is drawn. Global information at the start of the file applies by default to all frames. The data is stream-oriented, so the file-offset of the start of each GCE depends on the length of preceding data. Within each frame the LZW-coded image data is arranged in sub-blocks of up to 255 bytes; the size of each sub-block is declared by the byte that precedes it.
Scott Rettberg - 21.10.2015 - 13:55
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Email
Electronic mail, most commonly called email or e-mail since around 1993, is a method of exchanging digital messages from an author to one or more recipients. Email operates across the Internet or other computer networks.
Some early email systems required the author and the recipient to both be online at the same time, in common with instant messaging. Today's email systems are based on a store-and-forward model. Email servers accept, forward, deliver, and store messages. Neither the users nor their computers are required to be online simultaneously; they need connect only briefly, typically to a mail server, for as long as it takes to send or receive messages.
Historically, the term electronic mail was used generically for any electronic document transmission. For example, several writers in the early 1970s used the term to describe fax document transmission. As a result, it is difficult to find the first citation for the use of the term with the more specific meaning it has today.
Scott Rettberg - 21.10.2015 - 14:07
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ToolBook
ToolBook is a SCORM and AICC compliant Microsoft Windows based e-learning content authoring application initially released in 1990 by Asymetrix Corporation, which later became click2learn and then SumTotal Systems. Asymetrix was founded by Paul Allen, one of the original partners in Microsoft.
For the first several releases ToolBook was seen as a competitor to Visual Basic as a Windows programming environment, to be used to create Windows applications. ToolBook 3 introduced the added ability to create training lessons, offering a variety of question types and scoring behaviors. With the release of version 5, ToolBook introduced the ability to publish a lesson into HTML format. Since that time ToolBook has been continually enhanced to allow for the HTML to be viewed on a wide variety of web browsers and mobile devices.
(Source: https://en.wikipedia.org/wiki/ToolBook)
Scott Rettberg - 21.10.2015 - 14:15
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Word Circuits Connection Muse
Word Circuits Connection Muse is a set of software tools specifically for authors of Web-based hypertext poetry and fiction. Most hypertext tools available today for the Web are intended primarily for creating informational Web sites where readers will usually browse (in the original sense of rather haphazardly sampling some of the content) or seek out specific information. Literature, on the other hand, demands a system designed for whole-text reading--that is, one designed to accommodate readers who wish to consume an entire hypertext in a satisfying manner.
Scott Rettberg - 21.10.2015 - 14:22
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TADS
TADS (Text Adventure Development System) is a free, open-source plaform for interactive fiction development.
Scott Rettberg - 21.10.2015 - 14:29
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HTML5
HTML5
Jill Walker Rettberg - 22.10.2015 - 18:37
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McPoet
McPoet is a set of tools for text generation and text morphing. Published by Dadaware by Chris Westbury, McPoet's functionality was incorporated into JanusNode, "a user-configurable dynamic textual projective surface."
Johannah Rodgers - 10.11.2015 - 22:53
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Unreal Engine
The Unreal Engine is a game engine developed by Epic Games, first showcased in the 1998 first-person shooter game Unreal. Although primarily developed for first-person shooters, it has been successfully used in a variety of other genres, including stealth, MMORPGs, and other RPGs. With its code written in C++, the Unreal Engine features a high degree of portability and is a tool used by many game developers today.
(Source: Wikipedia https://en.wikipedia.org/wiki/Unreal_Engine)
Scott Rettberg - 28.11.2015 - 16:08
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Second Life
Second Life is an online virtual world, developed by Linden Lab, based in San Francisco, and launched on June 23, 2003. By 2013 Second Life had approximately 1 million regular users, according to Linden Lab, which owns Second Life. In many ways, Second Life is similar to MMORPGs (Massively Multiplayer Online Role Playing Games); however, Linden Lab is emphatic that their creation is not a game: "There is no manufactured conflict, no set objective".
Scott Rettberg - 29.11.2015 - 10:59