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Subject to Change: The Monstrosity of Media in Shelley Jackson's Patchwork Girl; or, A Modern Monster and Other Post-humanist Critiques of the Instrumental
Subject to Change: The Monstrosity of Media in Shelley Jackson's Patchwork Girl; or, A Modern Monster and Other Post-humanist Critiques of the Instrumental
Eric Dean Rasmussen - 08.07.2011 - 10:53
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Artists' Books in the Digital Age
Discusses what characterises digital artists' books, and looks at a few works in detail.
Jill Walker Rettberg - 27.07.2011 - 22:28
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Hypertext: Permeable skin
Hypertext: Permeable skin
Jill Walker Rettberg - 27.07.2011 - 22:57
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The Grotesque Corpus
Beginning by discussing his experience of reading the hypertexts in WOE (the Words on the Edge collection), Harpold uses bodily and fleshy comparisons to analyse hypertext: "My goal in this essay is to draw upon the entanglements of hypertext anatomy to outline a stylistics of hypertext informed by its contours. The practice of hypertext as a way of writing and reading is determined by its formal traits as a way of conversation. Medium as meat, reading as peristalsis."
Jill Walker Rettberg - 27.07.2011 - 23:01
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After the Book?
Brief piece arguing that hypertext is not really new.
Jill Walker Rettberg - 27.07.2011 - 23:09
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Gaps, Maps and Perception: What Hypertext Readers (Don't) Do
Gaps, Maps and Perception: What Hypertext Readers (Don't) Do
Jill Walker Rettberg - 27.07.2011 - 23:13
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Traveling in the Breakdown Lane: A Principle of Resistance for Hypertext
Essay discussing the motif of the car crash in early hypertext fiction, concluding that the breakdown (in many senses) is in fact a key feature of hypertext.
Jill Walker Rettberg - 28.07.2011 - 14:36
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Beyond the Book: François Bon and the Digital Transition
Beyond the Book: François Bon and the Digital Transition
Eric Dean Rasmussen - 22.08.2011 - 08:21
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Involvement, Interruption, and Inevitability: Melancholy as an Aesthetic Principle in Game Narratives
Although many issues about how we can construct and analyze electronic narrative remain to be settled, it is clear, then, that a central concern will be the ability of these game narratives to create the emotional impact inherent in our involvement in a story. Emotional involvement is especially important for the interactive text because the user must be prompted to act and move through the text to a degree not required by more traditional reading. In this essay, I would like to consider how electronic narratives balance interactivity and emotional force. Doing so means thinking about emotional involvement and its relation to narrative teleology, as well as its tolerance for interruption by everything from writerly asides to interactive play. To investigate this, I will draw not only on hypertext and computer games but also on American metafiction, which I will show confronts the same problems of emotional force within interactive or game-like patterns. (Source: Introduction to the essay)
Eric Dean Rasmussen - 25.08.2011 - 17:05
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From ‘words, words, words’ to ‘birds, birds, birds’: Literature between the representation and the presentation
From ‘words, words, words’ to ‘birds, birds, birds’: Literature between the representation and the presentation
Eric Dean Rasmussen - 01.09.2011 - 10:57