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  1. Ocotillo

    This is an artist's talk about "Ocotillo." It is a textual and visual work. The basic idea is to read from generated arrangements of textual strings, performing real-time versions of poetic works. These are not generator works but deliberate modifications within textual fields, a continuing stage in the evolution of this particular, and literary rooted form of practice. The objective of this creative work is to push these kinds of concentrated poetic textuality further, offering it as one possible direction in the field. (Source: Author's abstract, 2012 ELO Conference site)

    Eric Dean Rasmussen - 30.05.2012 - 11:27

  2. Slow Games, Slow Poems: The Act of Deliberation in "Slow Year"

    “Video games are actions,” declared Alexander Galloway in a manifesto that stakes out the
    essential differences between videogames and other forms of expressive culture, such as
    literature, photography, and cinema. But what about videogames in which action looks like
    inaction? What about videogames in which action means sitting still? What about a videogame
    that purports to be less a game and more a meditation—a work of literature? In this paper
    I explore a prominent yet remarkably understudied example of a slow game—a game that
    questions what counts as “action” in videogames. This game is A Slow Year (2010), designed
    for the classic Atari 2600 console by Ian Bogost. Comprised of four separate movements
    matching the four seasons, A Slow Year challenges the dominant mode of action in videogames,
    encouraging what I call “acts of deliberation.” These acts of deliberation transform the core
    mechanic of games from “action” (as Galloway would put it) into “experience”—and not just
    any experience, but the kind of experience that Walter Benjamin identifies as Erfahrung, an

    Eric Dean Rasmussen - 21.06.2012 - 12:55

  3. Espacement de Lecture

    Florence’s presentation explores how the “espacement” (Mallarme, Derrida) intrinsic to all writing changes in a born-digital context.

    The essay is a poetic exploration of how digital writing and reading operate in a new dynamic, exploring existing pathways and structures, innovatively correlated. But this simple change in relations - this new dynamic - does something further. Not only does digital reading/writing make visible and active existing structures of reading and language, it also creates new ones

    Ole Samdal - 24.11.2019 - 22:40