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  1. Digital Art and Meaning: Reading Kinetic Poetry, Text Machines, Mapping Art, and Interactive Installations

    From the publisher: How to interpret and critique digital arts, in theory and in practice Digital Art and Meaning offers close readings of varied examples from genres of digital art, including kinetic concrete poetry, computer-generated text, interactive installation, mapping art, and information sculpture. Roberto Simanowski combines these illuminating explanations with a theoretical discussion employing art philosophy and history to achieve a deeper understanding of each example of digital art and of the genre as a whole.

    (Source: University of Minnesota Press catalog description)

    Eric Dean Rasmussen - 24.02.2011 - 10:25

  2. E-literature

    E-literature

    Eric Dean Rasmussen - 07.03.2011 - 08:48

  3. Digital Rhetoric and Poetics: Signifying Strategies in Electronic Literature

    Digital Rhetoric and Poetics: Signify Strategies in Electronic Literature explores computational and media-based signifying strategies in electronic literature from the point of view of reading, writing, programming and design, with a focus on the rhetoric and poetics of heavily mediated, multi-modal digital artifacts. With the introduction of images, animations, audio, and the procedural into the area of literary practice it is perhaps no longer sufficient to consider electronic literature within the domain of traditional concepts of rhetoric or poetics. Signification in media-rich electronic literary work occurs across semantic and semiological systems, and technological paradigms. As such, it is important that both practitioner and scholar understand how these attributes of digital media operate poetically and rhetorically, how they facilitate and sometimes undermine meaning-making in electronic literature. 

    Eric Dean Rasmussen - 17.02.2012 - 08:36