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  1. Humanities Games and the Market in Digital Futures

    Humanities Games and the Market in Digital Futures

    Eric Dean Rasmussen - 20.10.2011 - 08:50

  2. Literature: Lift this End

    The Internet epistemologist Richard Rodgers describes the latest evolution of digital culture as “the end of the virtual,” a moment at which attention can no longer be confined primarily to integration, encapsulation, or remediation, but must turn instead to natively computational questions and methods. The meaning of this periodic shift is clear enough for the social and information sciences, but less so for the humanities: especially for literature, a field recently split into core and periphery, a home ground of literature-proper set against a hazier outline or outland that has come to be called “the literary.”

    This talk begins by subverting the all-too-familiar topos of end-times or elegiac criticism (the end
    of some world as we know it), by insisting that end may as easily refer to contour or wrapping as
    termination or extinction. That is, an end may also be an edge, a line along which a structure becomes ready-to-hand, or available for manipulation. An end in this sense is an affordance for engagement: commonly, for lifting and carrying.

    Eric Dean Rasmussen - 22.06.2012 - 16:34