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  1. Literary Art in Digital Performance: Case Studies in New Media Art and Criticism

    Literary Art in Digital Performance examines electronic works of literary art, a category integrating the visual+textual including interactive poetry, narrative computer games, filmic sculpture, projective art, and other works specific to digital media. In recent decades, electronic art's aesthetic has been driven by new algorithmic, randomized, and emergent processes. Although this new art differs from material art or print literature, the rise of popular fascination with new media has neglected signifcant discussion of how technical mediation impacts contemporary art and literature. Presented as a collection of case studies by leading scholars, the book provides a contemporary optic on this art's forms, problems, and possibilities. Each case study is followed by a post-chapter dialogue where the editor engages authors on the foundational aesthetics of new media art and literature.

    Table of Contents

    1. Introduction: Juncture and Form in New Media Criticism, Francisco J. Ricardo

    2. What is and Toward What End do We Read Digital Literature?, Roberto Simanowski Post-Chapter Dialogue, Simanowski and Ricardo

    Eric Dean Rasmussen - 31.01.2011 - 10:01

  2. Telepoesis.net - Poesia em Rede

    Partindo da apresentação de exemplos de poesia criada para o meio digital, pretende-se com este artigo propor uma reflexão acerca das novas textualidades emergentes com as tecnologias digitais interactivas. Assim, acreditando que as características da hipermédia constituem um terreno fértil para o experimentalismo literário, critica-se uma postura de mera remediação dos arquétipos analógicos para os meios digitais, argumentando a favor da criatividade colectiva em rede enquanto possibilidade de conhecimento e esclarecimento acerca dos novos media.

    Rui Torres - 02.12.2011 - 14:54

  3. GAMES, PO, ART, PLAY, & ARTEROIDS 2.03

    One of several essays Jim Andrews wrote to accompany his shoot-em-up poetry game Arteroids.

    Jim Andrews - 09.03.2015 - 01:29

  4. What Comes After Electronic Literature?

    Five minute lightning talks addressing the question: What comes after electronic literature?

    Steven Wingate: eLit and the Borg: the challenges of mainstreaming and commercialization
    Leonardo Flores: Time Capsules for True Digital Natives
    Maya Zalbidea, Xiana Sotelo and Augustine Abila: The Feminist Ends of Electronic Literature
    Mark Sample: Bad Data for a Broken World
    José Molina: Translating E-poetry: Still Avant-Garde
    Daria Petrova and Natalia Fedorova: 101 mediapoetry lab
    Judd Morrissey: Turesias (Odds of Ends)
    Jose Aburto: Post Digital Interactive Poetry: The End of Electronic Interfaces
    Andrew Klobucar: Measure for Measure: Moving from Narratives to Timelines in Social Media Networking
    David Clark: The End of Endings
    Damon Baker: "HAPPINESS FOR EVERYBODY, FREE, AND NO ONE WILL GO AWAY UNSATISFIED!": New Developments in the CaveWriting Hypertext Editing System

    (source: ELO 2015 conference catalog)

    Hannah Ackermans - 31.10.2015 - 11:31

  5. Digital Ekphrasis and the Uncanny: Toward a Poetics of Augmented Reality

    In this essay, Robert P. Fletcher demonstrates how, while putting together digital and print media affordances, augmented print may evoke in readers a sense of the uncanny. Fletcher also explains how works such as Amaranth Borsuk’s Abra (2014), Aaron A. Reed and Jacob Garbe’s Ice-Bound (2016) or Stuart Campbell’s Modern Polaxis (2014) seem to demonstrate the existence of a never-ending return of the “familiar” in electronic literature.

    Mona Pihlamäe - 10.10.2017 - 12:35

  6. Electronic Literature

    Electronic Literature considers new forms and genres of writing that exploit the capabilities of computers and networks – literature that would not be possible without the contemporary digital context.

    In this book, Rettberg places the most significant genres of electronic literature in historical, technological, and cultural contexts. These include hypertext fiction, combinatory poetics, interactive fiction (and other game-based digital literary work), kinetic and interactive poetry, and networked writing based on our collective experience of the Internet. He argues that electronic literature demands to be read both through the lens of experimental literary practices dating back to the early twentieth century and through the specificities of the technology and software used to produce the work. 

    Scott Rettberg - 01.05.2018 - 20:06

  7. Time Code Language: New Media Poetics and Programmed Signification

    Time Code Language: New Media Poetics and Programmed Signification

    Ana Castello - 09.10.2018 - 15:06

  8. Salon March 9, 2021: African Electronic Literature

    Join us for a fast paced, fascinating romp through some of Africa's electronic literature. Digitally born from so many different countries and languages, African elit spans interactive video games(pc, mobile and web), Twitterature, interactive poetry, hypertext fiction etc. Yohanna Waliya Jospeh, at the University of Calabar in Nigeria, is a digital poet, distant writer, novelist, playwright, winner of the Janusz Korczak Prize for Global South 2020, Electronic Literature Organization Research Fellow and UNESCO Janusz Korczak Fellow. He'll lead us on a whirlwind tour of his new African elit database, and we will discuss:
    How can we recognize hypertexts in African discourse and bring them to scholars' and readers' attention?
    What are the barriers for elit in African nations and how can we overcome these?

    What would the next steps be in integrating the African elit database into other elit databases

    (Salon invitation)

    Hannah Ackermans - 27.05.2021 - 13:52