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  1. Electronic Literature Publishing and Distribution in Europe

    A preliminary presentation of Publishing E-Lit in Europe,  a report detailing efforts to systematically survey and analyze the publication of electronic literature within Europe. Due to the immensity of their investigation and the limitations on what two researchers could achieve in three months' time, the authors emphasized that their report was a work in progress: at this point, they had been able to collect primary data about the publications, portals, collections, contests and other forums that supported the creation and distribution of electronic literature in Europe. The revised version of the report would feature more content analysis - of the type of material published and trends that distinguished various e-lit communities writing within specific linguistic and cultural traditions.

    Eric Dean Rasmussen - 05.04.2011 - 11:37

  2. The Vinaròs Prize for Electronic Literature

    A report on the history of the Vinaròs Prize for Electronic Literature that provides an overview of the award-winning works, explains how the winning works were selected, and discusses how a small town in eastern Spain decided to host an international literary competition.

    Eric Dean Rasmussen - 05.04.2011 - 11:53

  3. Editing the Electronic Literature Collection, Volume Two

    A report on the issues and challenges, both conceptual and technical, the four-member editorial team (Laura Borràs, Talan Memmott, Rita Rayley, and Brian Kim Stefans) faced when assembling a collection of sixty works of electronic literature that aspired to be representative of a diverse, international field of literary practice.

    Eric Dean Rasmussen - 05.04.2011 - 12:20

  4. Introducing Literature Across Frontiers

    An overview of the literary nonprofit organization Literature Across Frontiers.

    Eric Dean Rasmussen - 05.04.2011 - 13:48

  5. OLE Officina di Letteratura Elettronica: Lavori del Convegno, Napoli, Gennaio 2011

    An anthology of writing documenting the Officina di Letteratura Elettronica (OLE) conference held in Naples, Italy on January 20-21, 2011. The published volume contains most, but not all, of the presentations at what was the first conference and exhibition focused on electronic literature in Italy.

    Eric Dean Rasmussen - 07.04.2011 - 13:31

  6. Acid-Free Bits: Recommendations for Long-Lasting Electronic Literature

    Electronic literature doesn't come on bound, offset-printed pages. Keeping it on a shelf doesn't mean that it will be easy, or even possible, to read it in the future. Even putting it into a vault with controlled temperature, light, and humidity won't ensure its availability. The new possibilities of electronic literature come from its being as much software as document, as much machine as text. For electronic literature to be readable, its mechanisms must continue to operate or must be replaced, since changes in the context of computing will complicate access to important works of literature on the computer. The context of computing includes operating systems, applications, the network environment, and interface hardware — and this context is constantly evolving. A piece of electronic literature written for a Macintosh in the 1980s may be unreadable on the Macs in a college computer lab today. But e-lit can become unreadable much more quickly, as an upgrade to the next version of the authoring or reading software introduces unexpected problems. Some approaches to creating e-lit are more likely than others to result in work that is preservable.

    Scott Rettberg - 09.04.2011 - 16:03

  7. Bokstaver i bevegelse

    A Platform 2 Column published in Norwegian in Vagant, discussing works of kinetic poetry published in the Electronic Literature Collection, Volume 2.

    Published on the author's website in English as "Letters in Space, At Play."

    Scott Rettberg - 09.04.2011 - 16:24

  8. Grand Text Auto

    A group blog about computer narrative, games, poetry and art. From 2003-2009 operated as a collective effort on a single blog, now pulls conent from individual and institutional blogs of the contributors. Grand Text Auto also had two collective gallery shows of electronic literature and digital art, at the Beall Center for Arts and Technolgoy at UC Irvine (2007) and the Krannert Center at the University of Illnois (2009).

    Scott Rettberg - 14.04.2011 - 00:27

  9. Reading Digital Cultural Objects

    Editorial note to Dichtung Digital #40 introducing papers by Braxton Soderman, Davin Heckman, Eduardo Navas, John M. Vincler, Martina Pfeiler, Nele Lenze, Roberto Simanowski, and Scott Rettberg.

    Patricia Tomaszek - 06.05.2011 - 13:54

  10. Performative Reading: Attending The Last Performance [dot org]

    The Last Performance [dot org] by Judd Morrissey, Mark Jeffrey, the Goat Island Collective, and more than 100 other contributors, is a work of database literature that exists in a number of different manifestations online, in performance, and in museum installations. The work-in-progress was initiated in 2008. It was composed using a constraint-driven collaborative writing process that invites user contributions. In this essay, Scott Rettberg considers the difficulties of attempting a close reading of this type of electronic literature, and suggests some strategies for attentive reading, driven by close reading of fragments of the work and awareness of how the work functions as a computational and narrative system.

    Patricia Tomaszek - 06.05.2011 - 14:01

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