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  1. The ELO and US Electronic Literature in the 2000s

    The Electronic Literature Organization was founded as a literary nonprofit organization in 1999 after the Technology Platforms for 21st Century Literature conference at Brown University. Today, the ELO is one of the most active organizations in the field, central to the practice of literature in the United States and its establishment as an academic discipline. This presentation will briefly outline the history of the organization, the ways that its mission, profile, and focus of has evolved and changed over its first decade, and offer some tentative insights into the ways that an institutionally structured community can facilitate network-mediated art practice.

    Patricia Tomaszek - 15.10.2010 - 17:21

  2. State of the Arts

    State of the Arts: The Proceedings of the Electronic Literature Organization's 2002 State of the Arts Symposium & 2001 Electronic Literature Awards. Published as a book with CD-ROM. The CD includes the winning works as well as most of the shortlisted works, video files and photos of the 2001 awards ceremony, and audio of keynotes from the 2002 State of the Arts symposium.

    Eric Dean Rasmussen - 22.02.2011 - 15:47

  3. Electronic Literature in the University

    Commentary on the "Electronic Literature in the University Panel" at the 2002 Electronic Literature Symposium: State of the Arts, organized by the Electronic Literature Organization and hosted by the University of California at Los Angeles (UCLA) . Larry McCaffery moderated the panel, which featured Loss Pequeño Glazier, Alan Liu, Sue Thomas, and Victoria Vesna. Panelists discussed challenges facing academics trying to integrate electronic literature within existing arts and humanities programs, where electronic literature was most likely to find institutional support within university systems, the need for accessible, well-designed digital archives, and the dangers that interdisciplinary e-lit scholars might encounter.

    Eric Dean Rasmussen - 22.02.2011 - 16:15

  4. Reading, Describing, and Evaluating Electronic Literature for Archiving

    In programmierbaren Medien produzierte Literatur erfordert eine Rekonzeptionalisierung des Rezeptionsprozesses sowie die Entwicklung neuer Konzepte zur Bewertung von (elektronischer) Literatur. Dies ist notwendig, wenn kinetische oder vom Computer zufällig rekombinierte und generierte Texte, interaktive Erzählungen, Hyperfictions oder Gedichte, die als bewegte Buchstaben auf dem Bildschirm erscheinen, Analyseobjekte für Archivierungsprozesse darstellen. Erst wenn diese Voraussetzungen erfüllt sind, können tragfähige Verfahren zur Archivierung und Bewertung dieser Literatur entwickelt werden. Es geht daher nicht um die Frage, wie überlieferte Texte digitalisiert und archiviert werden können. Vielmehr geht es bei den laufenden Initiativen der „Electronic Literature Organization“ (ELO), die im Folgenden vorgestellt werden sollen, um „born-digital works“, d.h. um „elektronische Literatur“, „Netzliteratur“, oder „Literatur in neuen Medien“ (um nur drei der zahlreichen Bezeichnungen des aufstrebenden Forschungsfeldes zu nennen).

    Eric Dean Rasmussen - 22.02.2011 - 16:29

  5. Letters That Matter: Electronic Literature Collection Vol 1

    John Zuern considers the significance of the first volume of ELO's Electronic Literature Collection for the future of electronic arts.

    (Source: ebr)

    Jill Walker Rettberg - 24.03.2011 - 22:30

  6. A Subjective Chronology of Cybertext, Hypertext, and Electronic Writing

    A timeline of events and publications relating to creative work in hypertext and new media, admittedly subjective, but providing a view of the field as seen by one of the pioneers in the field of electronic literature.

    Jill Walker Rettberg - 04.04.2011 - 20:27

  7. Electronic Literature Publishing and Distribution in Europe

    A preliminary presentation of Publishing E-Lit in Europe,  a report detailing efforts to systematically survey and analyze the publication of electronic literature within Europe. Due to the immensity of their investigation and the limitations on what two researchers could achieve in three months' time, the authors emphasized that their report was a work in progress: at this point, they had been able to collect primary data about the publications, portals, collections, contests and other forums that supported the creation and distribution of electronic literature in Europe. The revised version of the report would feature more content analysis - of the type of material published and trends that distinguished various e-lit communities writing within specific linguistic and cultural traditions.

    Eric Dean Rasmussen - 05.04.2011 - 11:37

  8. The Vinaròs Prize for Electronic Literature

    A report on the history of the Vinaròs Prize for Electronic Literature that provides an overview of the award-winning works, explains how the winning works were selected, and discusses how a small town in eastern Spain decided to host an international literary competition.

    Eric Dean Rasmussen - 05.04.2011 - 11:53

  9. Editing the Electronic Literature Collection, Volume Two

    A report on the issues and challenges, both conceptual and technical, the four-member editorial team (Laura Borràs, Talan Memmott, Rita Rayley, and Brian Kim Stefans) faced when assembling a collection of sixty works of electronic literature that aspired to be representative of a diverse, international field of literary practice.

    Eric Dean Rasmussen - 05.04.2011 - 12:20

  10. Gutenberg Galaxy Revis(it)ed: A Brief History of Combinatory, Hypertextual and Collaborative Literature from the Baroque Period to the Present

    "Gutenberg Galaxy Revis(it)ed: A Brief History of Combinatory, Hypertextual and Collaborative Literature from the Baroque Period to the Present"

    Literature in computer-based media cannot be contemplated without a long literary tradition.
    This article aims at substantiating this assumption with numerous examples of combinatory,
    hypertextual and collaborative texts from German literary history since baroque
    times. Therewith it provides us with a historical basis in order to work out the common
    features and differences that with computers have entered literary texts.

    Source: author's abstract in book publication

    Jörgen Schäfer - 28.06.2011 - 14:58

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