Search

Search content of the knowledge base.

The search found 1 result in 0.099 seconds.

Search results

  1. The Gothic in Contemporary Interactive Fictions

    This study examines how themes, conventions and concepts in Gothic discourses are remediated or developed in selected works of contemporary interactive fiction. These works, which are wholly text-based and proceed via command line input from a player, include Nevermore, by Nate Cull (2000), Anchorhead, by Michael S. Gentry (1998), Madam Spider’s Web, by Sara Dee (2006) and Slouching Towards Bedlam, by Star C. Foster and Daniel Ravipinto (2003). The interactive fictions are examined using a media-specific, in-depth analytical approach.

    Scott Rettberg - 23.01.2013 - 23:37