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Le jeu au risque de l'art
Le jeu au risque de l'art
Scott Rettberg - 27.04.2011 - 14:36
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Peinture et création numérique: le jeu et les coulisses
Peinture et création numérique: le jeu et les coulisses
Scott Rettberg - 27.04.2011 - 14:39
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En guise de conclusion: Lieux d'opcité, le sort en jeu dans l'art
En guise de conclusion: Lieux d'opcité, le sort en jeu dans l'art
Scott Rettberg - 27.04.2011 - 14:41
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RFID: Human Agency and Meaning in Information-Intensive Environments
The chapter focuses on the impact of so-called “ubiquitous computing” on human cognition. She analyzes the consequences of “reality mining” by RFID (radio frequency identification) tags that are currently being embedded in product labels, clothing, credit cards, and the environment. The amount of information accessible through and generated by RFIDs is so vast that it may well overwhelm all existing data sources and become, from the viewpoint of human time limitations, essentially infinite. Hayles argues for understanding the constitution of meaning as a “multi-layered distributed activity,” as a result of “context-specific processes of interpretation that occur both within and between human and non-human cognizers.”
(Source: Beyond the Screen introduction by Jörgen Schäfer and Peter Gendolla)
Scott Rettberg - 23.05.2011 - 11:03
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Epistemology of Disruptions: Thoughts on the Operative Logic of Media Semantics
Jäger’s essay, going beyond the idea that transcription is a fundamental procedure of cultural semantics, reveals some of the principles that underlie the practices of cultural reconceptualizations attempting to show that and how they are characterized by an epistemology of disruptions.
(Source: Beyond the Screen, introduction by Jörgen Schäfer and Peter Gendolla)
Scott Rettberg - 23.05.2011 - 11:14
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Memory and Motion: The Body in Electronic Writing
Maria Angel and Anna Gibbs explore the new materialism of the corporeal body in electronic writing and online environments. They argue that electronic environments have a strong relationship with affective modes of communication highlighted by their appeal to sensory novelty through technological innovation—new media platforms proliferate the potentials for combining visibility with aural and tactile modes. Their essay argues for a new materialism in electronic culture, one that has serious implications for the way that we understand memory.
(Source: Beyond the Screen, introduction by Jörgen Schäfer and Peter Gendolla)
Scott Rettberg - 23.05.2011 - 11:17
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Event and Meaning: Reading Interactive Installations in the Light of Art History
Roberto Simanowski demonstrates in a close reading of two interactive in- stallations that they do not simply create an event as “a period of time to be lived through” (Bourriaud 15). Looking at Still Standing by Bruno Nadeau and Jason Lewis and Zachary Booth Simpson’s Mondrian, Simanowski maintains that these pieces do not only offer two different concepts of the interactors’ actions and hence body experiences; they also engage in a very difficult way with the issues of inter- and transmediality and thereby refer to the history of the avant-garde movements of the early 20th century.
(Source: Beyond the Screen, introduction by Jörgen Schäfer and Peter Gendolla)
Scott Rettberg - 23.05.2011 - 11:50
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Why Digital Literature Has Always Been “Beyond the Screen”
Andrew Michael Roberts demonstrates that digital literature has always been beyond the screen. In many of the practices and framing ideas of electronic literature, he identifies recurrences of key conceptions of modernism and postmodernism such as literalization, enactment, difference, movement, etc. Nonetheless, as he argues, literature is embracing new forms of expression influenced by the evolving mediatechnological possibilities and the increased involvement of the recipient’s whole body.
(Source: Beyond the Screen, introduction by Jörgen Schäfer and Peter Gendolla)
Scott Rettberg - 23.05.2011 - 13:02
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The Gravity of the Leaf: Phenomenologies of Literary Inscription in Media-Constituted Diegetic Worlds
John Cayley reports on writing and the practice of literary art in the immersive 3D audio-visual environment of the Cave at Brown University, addressing the use of text-as-surface in a three-dimensional space. He develops a conception of new media as “complex surfaces” based on Cave writing courses to confront the relationship between language and embodiment, language and materiality—always attempting to develop a specific literary aesthetics.
(Source: Beyond the Screen, introduction by Jörgen Schäfer and Peter Gendolla)
Scott Rettberg - 23.05.2011 - 15:10
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Beyond the Complex Surface
Noah Wardrip-Fruin analyzes how the relations between audience experience and underlying processes apply to interactive works. Referring to Cayley’s conception, he focuses on such works that turn the recipient’s attention to the complexity of their “complex surfaces.” While most authoring of electronic lit- erature has so far focused on data and processes, Wardrip-Fruin argues for using innovations at the surface levels to allow for new literary and artistic experiences.
(Source: Beyond the Screen, introduction by Jörgen Schäfer and Peter Gendolla)
Scott Rettberg - 23.05.2011 - 15:31