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  1. I Hold It Toward You: A Show of Hands

    "What is a book?" This is the question the text starts of with and the question the text circles around, exploring the material basis of reading and writing. Parallel to the theoretical examination and anecdotal reference to the history of the written word, the author positions a post-apocalyptic fiction about the last reader.

    Hannah Ackermans - 18.09.2018 - 14:42

  2. Narrativity

    Narrativity is one of the most difficult qualities of electronic literature to theorize. On the one hand, readers clearly have narrative experiences with electronic texts—​ from text-​ centric Storyspace hypertext fictions through commercial video games. On the other hand, many of the qualities that we value in electronic textuality, such as the variable way in which features of these texts are encountered by readers, work against traditional narrative coherence. Marie-​ Laure Ryan (2006: 196) speaks for many when she writes that “the root of the conflict between narrative design and interactivity (or gameplay) lies in the difficulty of integrating the bottom-​ up input of the player within the top-​ down structure of a narrative script.” The concept of narrativity itself has undergone significant rethinking in recent years, and as a result narratology offers more sophisticated ways of talking about how stories can appear in electronic texts than classical narrative models allowed. Before turning to particular features of electronic literature, let me begin with a basic history of the concept and identify key issues.

    Hannah Ackermans - 18.09.2018 - 14:48

  3. Rebooting Cognition in Electronic Literature

    Rebooting Cognition in Electronic Literature

    Hannah Ackermans - 18.09.2018 - 14:49

  4. Relocating the Literary: In Networks, Knowledge Bases, Global Systems, Material, and Mental Environments

    Relocating the Literary: In Networks, Knowledge Bases, Global Systems, Material, and Mental Environments

    Hannah Ackermans - 18.09.2018 - 14:57

  5. Of Presence and Electronic Literature

    In this chapter, in The Bloomsbury Handbook of Electronic Literature, Luciana Gattass aim to approximate German literary theorist Hans Ulrich Gumbrecht's aesthetics of "presence" to the recent phenomenon of electronic literature, which Gattass describes as the digitally "born" literary objects meant to be experienced within networked and programmable media environments. 

    sondre rong davik - 19.09.2018 - 15:05

  6. Hypertext: Storyspace to Twine

    "This chapter examines the transformations of literary hypertext as a nonlinear digital writing format and practice since its inception in the late 1980s. We trace its development from the editorially closed and demographically exclusive writerly practices associated with first generation hypertext (also known as the Storyspace School) to the participatory, inclusive, and arguably more democratic affordances of the freely accessible, userfriendly online writing tool Twine. We argue that while this evolution, alongside other participatory forms of social media writing, has brought creative media practices closer than ever to the early poststructuralist-inspired theory of “wreadership” (Landow 1992), the discourses and practices surrounding Twine perpetuate ideological and commercially reinforced binaries between literature and gameplay.

    Carlos Muñoz - 19.09.2018 - 15:25

  7. Glitch Poetics: The Posthumanities of Error

    Glitch Poetics: The Posthumanities of Error

    Li Yi - 19.09.2018 - 15:54

  8. Unwrapping the eReader: On the Politics of Electronic Literature

    eReaders are becoming more normal and convenient, but which technology is the "best"? This chapeter attempts to inscribe those concerns for the readers. A central concern is that the eReader is currently undergoing a low-intensity version of the format wars of the 1980s (Betamax vs. VHS), and 2000s (HD-DVD vs. Blu-Ray), bereft of commentary from scholarly and teaching circles, which stand to be most directly affected by the adoption of one particular platform over another. 

    (source: from the chapter Unwrapping the eReader: On the Politics of Electronic Literature)

    June Hovdenakk - 19.09.2018 - 15:59

  9. Flat Logics, deep Critique: Temporalities, Aesthetics, and Ecologies in Electronic Literature on the Web

    Flat Logics, deep Critique: Temporalities, Aesthetics, and Ecologies in Electronic Literature on the Web

    University of Bergen Library - 21.09.2018 - 13:18

  10. Memory

    Stiegler considers the exteriorization of memory and describes the potential of digital media to be reciprocal media – anamnetic mnemotechnology. Our abilities to both decode and recode digital media are essential but threatened aspects of the creative potentiality of digital media.

    Ana Castello - 02.10.2018 - 18:20

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