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  1. The Creative Imperative

    Expanded concepts of agency permit us to question what or who can be an active participant in creative activity, allowing us to revisit the debate on authorship. We can ask whether creativity might be regarded as a form of social interaction. How might we understand creativity as the interaction of people and things rather than as an outcome of action?

    Whilst creativity is often perceived as the product of the individual artist, or creative ensemble, it can also be considered an emergent phenomenon of communities, driving change and facilitating individual or group creativity. Creativity may be regarded as a performative activity released when engaged through and by a community and thus understood as a process of interaction.

    Eric Dean Rasmussen - 08.09.2011 - 16:34

  2. Creative Communities: Nooks, Niches, and Networks

    Creative Communities: Nooks, Niches, and Networks

    Eric Dean Rasmussen - 08.09.2011 - 16:38

  3. Can We Help Being Creative?

    People on the Rai Coast of Papua New Guinea take responsibility for the fertility and reproduction of land and people. Through gardening, hunting, ceremony and initiation, they are continually ‘creating’: both people/places, and the conditions for the emergence of these things as recognisably human. Engaging in the continual creation of the human world is not optional for them but intrinsic to what it means to be a human being. Creativity is necessarily distributed in such circumstances, power over creation or destruction oscillates, but to be a person means participation. As such, the emergence of persons or things, as objects of contemplation, or exchange, or value and beauty, are achieved momentarily as elements of the wider process of which they are part and through which they have meaning.

    Eric Dean Rasmussen - 08.09.2011 - 16:41

  4. Electronic Authorship, Collaboration, Community, and Practice

    Community has been a central focus of my career in the field of electronic literature, particularly in helping to shape and structure the Electronic Literature Organization, a USA-based nonprofit organization central to the field, and more recently as project leader of ELMCIP: Electronic Literature as a Model of Creativity and Innovation and Practice. I consider practical research and artistic community development vital to the creation of a persistent environment that enables network-based creative communities. When creative communities and research communties are not geographically co-located, institutional identities, online publications, directories, and knowledge bases, and in-person conferences, festivals, and events provide for a kind of floating agora that enables creative community to thrive across borders.

    Eric Dean Rasmussen - 08.09.2011 - 16:45