Search

Search content of the knowledge base.

The search found 109 results in 0.009 seconds.

Search results

  1. Mindstorms: Children, Computers, and Powerful Ideas

    Mindstorms: Children, Computers, and Powerful Ideas

    Jill Walker Rettberg - 27.06.2013 - 12:51

  2. Racing the Beam: The Atari Video Computer System

    The Atari Video Computer System dominated the home videogame market so completely that "Atari" became the generic term for a videogame console. The Atari VCS was affordable and offered the flexibility of changeable cartridges. Nearly a thousand of these were created, the most significant of which established new techniques, mechanics, and even entire genres. This book offers a detailed and accessible study of this influential videogame console from both computational and cultural perspectives. Studies of digital media have rarely investigated platforms—the systems underlying computing. This book (the first in a series of Platform Studies) does so, developing a critical approach that examines the relationship between platforms and creative expression. Nick Montfort and Ian Bogost discuss the Atari VCS itself and examine in detail six game cartridges: Combat, Adventure, Pac-Man, Yars' Revenge, Pitfall!, and Star Wars: The Empire Strikes Back. They describe the technical constraints and affordances of the system and track developments in programming, gameplay, interface, and aesthetics.

    Alvaro Seica - 19.02.2014 - 15:13

  3. From Hypertext to Codework

    From Hypertext to Codework

    Piotr Marecki - 27.04.2018 - 14:31

  4. Anatomy of Criticism: Four Essays

    Anatomy of Criticism: Four Essays (Princeton University Press, 1957) is a book by Canadian literary critic and theorist, Northrop Frye, which attempts to formulate an overall view of the scope, theory, principles, and techniques of literary criticism derived exclusively from literature. Frye consciously omits all specific and practical criticism, instead offering classically inspired theories of modes, symbols, myths and genres, in what he termed "an interconnected group of suggestions." The literary approach proposed by Frye in Anatomy was highly influential in the decades before deconstructivist criticism and other expressions of postmodernism came to prominence in American academia circa 1980s.

    Frye's four essays are sandwiched between a "Polemical Introduction" and a "Tentative Conclusion." The four essays are titled "Historical Criticism: A Theory of Modes", "Ethical Criticism: a Theory of Symbols", "Archetypal Criticism: A Theory of Myths", and "Rhetorical Criticism: A Theory of Genres."

    Ana Castello - 02.10.2018 - 17:38

  5. The Twentieth Century Performance Reader

    "The Twentieth Century Performance Reader provides a pioneering introduction to all types of performance - dance, drama, music, opera and live art. It presents a selection of texts by over thirty practitioners, critics and theorists, which together affirm performance as a discipline in its own terms. The Twentieth Century Performance Reader features: contextual summaries and suggestions for further reading; a definitive bibliography; and an invaluable contextual summary of the field." "Organised alphabetically rather than chronologically or according to art form, The Twentieth Century Performance Reader invites cross-disciplinary comparisons. Here, together in one volume, are all the major statements on performance written this century: from Adolph Appia to Laurie Anderson."--Jacket.

    Source: worldcat.com

    Ana Castello - 13.10.2018 - 16:29

  6. Post-Digital: Dialogues and Debates from electronic book review. Volume 2

    Post-Digital: Dialogues and Debates from electronic book review. Volume 2

    Gesa Blume - 17.09.2019 - 14:37

  7. Postdigital Storytelling: Poetics, Praxis, Research

    Postdigital Storytelling offers a groundbreaking re-evaluation of one of the most dynamic and innovative areas of creativity today: digital storytelling. Central to this reassessment is the emergence of metamodernism as our dominant cultural condition.

    This volume argues that metamodernism has brought with it a new kind of creative modality in which the divide between the digital and non-digital is no longer binary and oppositional. Jordan explores the emerging poetics of this inherently transmedial and hybridic postdigital condition through a detailed analysis of hypertextual, locative mobile and collaborative storytelling. With a focus on twenty-first century storytelling, including print-based and nondigital art forms, the book ultimately widens our understanding of the modes and forms of metamodernist creativity.

    Postdigital Storytelling is of value to anyone engaged in creative writing within the arts and humanities. This includes scholars, students and practitioners of both physical and digital texts as well as those engaged in interdisciplinary practice-based research in which storytelling remains a primary approach.

    Scott Rettberg - 25.10.2019 - 09:52

  8. Readerly Freedom from the Nascent Novel to Digital Fiction: Confronting Fielding's Joseph Andrews and Burne's "24 Hours with Someone You Know"

    This essay compares two novel forms that are separated by more than 250 years: Henry Fielding's Joseph Andrews, published in 1742, and Philippa Burne's hypertext fiction "24 Hours with Someone You Know," copyrighted in 1996. Using narratological, pragmatic, and cognitive tools and theories, the confrontation of the two distant texts aims to highlight that while "the ethics of the telling" is congruent with the "ethics of the told" in both stories (), the texts differ in the pragmatic positioning of their audiences and the freedom that they seem to grant readers, thereby emphasizing the evolution of the author-reader relationship across centuries and media. The article shows to what extent digital fiction can be said to invite the active participation of the reader via the computer mouse/cursor.

    Jill Walker Rettberg - 06.01.2020 - 14:27

  9. The Digital Imaginary: Literature and Cinema of the Database

    Over the past half century, computing has profoundly altered the ways stories are imagined and told. Immersive, narrative, and database technologies transform creative practices and hybrid spaces revealing and concealing the most fundamental acts of human invention: making stories.

    The Digital Imaginary illuminates these changes by bringing leading North American and European writers, artists and scholars, like Sharon Daniel, Stuart Moulthrop, Nick Montfort, Kate Pullinger and Geof Bowker, to engage in discussion about how new forms and structures change the creative process. Through interviews, commentaries and meta-commentaries, this book brings fresh insight into the creative process form differing, disciplinary perspectives, provoking questions for makers and readers about meaning, interpretation and utterance. The Digital Imaginary will be an indispensable volume for anyone seeking to understand the impact of digital technology on contemporary culture, including storymakers, educators, curators, critics, readers and artists, alike.

    --

    Table of contents

    Acknowledgements

    Introduction
    The Digital Imaginary

    Scott Rettberg - 29.01.2020 - 13:58

  10. Connections and Coincidences in The End: Death in Seven Colors: A Conversation with David Clark

    Connections and Coincidences in The End: Death in Seven Colors: A Conversation with David Clark

    Scott Rettberg - 30.01.2020 - 14:36

Pages