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  1. Basquiat meets Mario Brothers? Digital poet Jason Nelson on the meaning of art games

    An interview with the self-described digital poet Jason Nelson on the semiotic pleasures of playing and creating "art-games," indie works produced outside corporate game studios, which, Nelson predicts, will eventually be recognized as the most significant art movement of the 21st century. While explaining how he came to be a digital author, Nelson addresses topics such as his continued love of Flash as a production tool, despite its likely obsolesence, his appreciation for gamescapes that allow for aimless wandering, and the intense reactions his art-games provoke in players. Alluding to the fact that Digital Poet is not the most lucrative of professions, Nelson signals his desire to design "big budget console games," provided he could do so on his terms. 

    (Source: Eric Dean Rasmussen)

    Eric Dean Rasmussen - 28.09.2011 - 12:44

  2. An Interview with Jason Nelson

    This interview appeared alongside three works by Jason Nelson in Cordite's Electronica issue, giving insight into Nelson's creative practices and digital poetry.

    Patricia Tomaszek - 04.05.2012 - 00:11

  3. konkret digital: Interview with Johannes Auer about Concrete Poetry and Net Literature

    Interview with Johannes Auer to be published in Concrete Poetry: An International Perspective. Edited by Claus Clüver and Marina Corrêa. (forthcoming)

    Patricia Tomaszek - 19.07.2012 - 13:59

  4. "With each project I find myself reimagining what cinema might be": An Interview with Zoe Beloff

    Jussi Parikka interviews artist Zoe Beloff about her relationship to the emerging set of interdisciplinary theories and methodologies known as media archaeology. In way of response, Beloff discusses some past works, including: Lost (1995), Shadow Land (2000), Claire and Don in Slumberland (2002), Charming Augustine (2005), The Somnambulists (2008), and The Dream Films (2009).

    (Source: ebr)

    Lisa Berwanger - 12.09.2017 - 15:09