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  1. Dovetailing Details Fly Apart — All Over, Again, in Code, in Poetry, in Chreods

    "Dovetailing Details Fly Apart - All Over, Again, In Code, In Poetry, In Chreods" by Strickland and Lawson Jaramillo carries the debate into the analysis of specific poems and poetic practices, both written and spoken, graphic and sonic, alphabetically and digitally coded. The essay also introduces a new reference for the debate - namely, the work of Gregory Bateson, who is cited not just as a supporting 'theory' or philosphical framework, but in the spirit of differential discourse that distinguishes Bateson's work.

    (Source: introduction at electronic book review)

    Scott Rettberg - 26.02.2011 - 22:59

  2. Videogames and Art

    Ernest Adams, a veteran of the videogames industry, discusses the art of the videogame and the extent to which videogames themselves are — or can — art. His book explores various working definitions of art and applies these to videogame, noting both points of similarity and divergence. He draws parallels with the film industry, but also highlights the limitations of such comparisons and the problems that the videogame industry has faced previously in imitating too-closely the structures and techniques of the film industry. His book ends with practical advice to the games industry on measures that it should adopt to produce more distinctive and creative work.

    Ana Isabel Jimenez Sanchez - 23.09.2021 - 12:10