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  1. The Heuristics of Automatic Story Generation

    The intelligence of a story-generating computer program can be assessed in terms of creativity, aesthetic awareness, and understanding. The following approaches are evaluated with respect to these three criteria: simple transition networks, grammar-driven models, simulations, algorithms based on problem-solving techniques, and algorithms driven by so-called "authorial goals." The most serious deficiency of the discussed programs resides in the domain of aesthetic awareness. In order to improve on this situation, story-generation should not follow a strictly linear, chronological order, but rather proceed from the middle outwards, starting with the episodes that bear the focus of interest. The program should select as top-evel goal the creation of climactic situations, create the preparatory events through backward logic, and take the story to the next highlight, or to an appropriate conclusion through a guided simulation. This strategy is ilustrated in a "reverse-engineering," or generative reading of Little Red Riding Hood that simulates the reasoning of an imaginary computer program.

    (Source: Author's website)

    Scott Rettberg - 19.05.2011 - 17:03

  2. Interactive Fiction as Literature

    Interactive Fiction as Literature

    Eric Dean Rasmussen - 01.09.2011 - 14:34

  3. Hypertext and Creative Writing

    This was the first public presentation of the Storyspace hypertext authoring software, which became extremely important in hypertext fiction in the early 1990s. 

    The abstract reads: "Among its many uses, hypertext can serve as a medium for a new kind of flexible, interactive fiction. Storyspace™ is a hypertext system we have created for authoring and reading such fiction. Interactive fiction in the computer medium is a continuation of the modern “tradition” of experimental literature in print. However, the computer frees both author and reader from restrictions imposed by the printed medium and therefore allows new experiments in literary structure."

    Jill Walker Rettberg - 26.03.2012 - 13:09

  4. Hypertext: An Introduction and Survey

    An early text, first published in 1987, discussing the advantages and disadvantages of hypertext technology and the possibilites it offers.

    Daniel Johannes Flaten Rosnes - 30.09.2021 - 00:40