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  1. First Screening: Computer Poems

    A suite of a dozen kinetic poems programmed in Apple BASIC. Later, as the first versions became inaccessible, the works were recreated in HyperCard in the early 1990s (after bpNichol's death), and then in 2007 recreated in javascript for the web, and simultaneously the original BASIC and Hypercard files were republished for download.

    Jill Walker Rettberg - 08.02.2011 - 21:04

  2. The Policeman's Beard is Half-Constructed

    With the exception of this introduction, the writing in this book was all done by a computer. The book has been proofread for spelling but otherwise is completely unedited. The fact that a computer must somehow communicate its activities to us, and that frequently it does so by means of programmed directives in English, does suggest the possibility that we might be able to compose programming that would enable the computer to find its way around a common language "on its own" as it were. The specifics of the communication in this instance would prove of less importance than the fact that the computer was in fact communicating something. In other words, what the computer says would be secondary to the fact that it says it correctly.

    (Source: from Bill Chamberlain's introduction at Ubuweb)

    Scott Rettberg - 25.08.2012 - 14:13

  3. Sherlock

    A text adventure game. A double murder has been committed in the town of Leatherhead and Dr. Watson has encouraged the player, who plays Holmes, to investigate. Inspector Lestrade is also investigating. The game came with paratextual elements such as time tables for the train, which served as a form of copy protection as you needed the information to play the game.

    Jill Walker Rettberg - 20.06.2014 - 18:33

  4. Tetris

    Tetris (Russian: Тетрис [ˈtɛtrʲɪs]; portmanteau of "tetromino" and "tennis") is a tile-matching puzzle video game originally designed and programmed by Soviet Russian software engineer Alexey Pajitnov. The first playable version was completed on June 6, 1984, while he was working for the Dorodnitsyn Computing Centre of the Academy of Science of the Soviet Union in Moscow. He derived its name from combining the Greek numerical prefix tetra- (the falling pieces contain 4 segments) and tennis, Pajitnov's favorite sport. The name is also used in-game to refer to the play where four lines are cleared at once.

    Trygve Thorsheim - 25.11.2019 - 14:00

  5. De steen der wijzen (Magic Stone)

    The first text adventure game by pioneering software company Radarsoft (John Vanderaart). Players had to make their way through the storyworld by typing in commands on their keyboards.

    Siebe Bluijs - 25.03.2021 - 17:37