Search

Search content of the knowledge base.

The search found 2 results in 0.008 seconds.

Search results

  1. Errand Upon Which We Came

    In "Errand," animation is used to establish links and disjunctions between images of moving objects in the natural world (e.g. frogs and butterflies) and the lexical and figural dynamics of the poem. These visual-kinetic images heighten the tensions among the meaning—mobilizing acts of "seeing an image," "watching a movement," and "reading a word." The work also employs cursor-activated elements, such as "touching" and "reading." "Errand" reflects on the nature of language and of reading, and these self-reflexive elements are embedded in considerations of how protocols of reading shape our consciousness.

    (Source: Electronic Literature Directory entry by Patricia Tomaszek)

    Eric Dean Rasmussen - 26.01.2012 - 12:20

  2. Afeeld

    Afeeld is a full-length collection of playable intermedia and concrete art compositions that exist in the space between poetry and videogames. It was published as a 'Digital Original' by the Collaboratory for Digital Discourse and Culture at Virginia Tech in 2017.

    Eric Dean Rasmussen - 26.04.2012 - 16:42