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  1. Eroica: A Hypermedia Fiction

    Eroica is a hypermedia fiction for web (http://hypereroica.com/). It moves on three dimensions: narrative/temporal, mosaic/spatial, interior /vertical. It tells three similar stories, one in fin de siècle Vienna, one in a mid-century mid-Hudson River mansion, another in the upper Amazon in the present day. Every narrative presents an innovative composer, his/her artist lover, and a conservative arch-antagonist. On the spatial level the work presents 88 kinetic images that the traveler is invited to assemble into a three-dimensional mosaic depicting artistic struggle. In the vertical dimension the work submerges the traveler in three descending layers: dramatic, psychological, and archetypal. The work is composed of image, music, text, and voice. Without pause or recursion it lasts two hours. The work’s system of navigation gives the traveler options of temporal vs. spatial exploration, narrative constraint vs. total freedom, and choices of endings – order and randomness, logic and serendipity.

    Hannah Ackermans - 03.09.2015 - 11:08

  2. Death of an Alchemist

    Death Of An Alchemist is a multimedia novel written by Big Data—a detective story generated in real-time from live online content. The installation consists of an 8m wall displaying 128 pages of projected text, symbols and charts. This content is generated by scraping Twitter, Google and social platforms for today’s headlines, social media conversations, memes and more. The text flickers and updates as new data is received, yet still creates a coherent narrative that can be read from beginning to end. This is thanks to a bespoke technique we have termed the “poetics of search”: using a combination of search operators and algorithms to mine data, then string manipulation to fit it cohesively into a new plot. In the story, readers investigate the death of 16th century alchemist Trithemius. He has left behind a supposedly magical book, Steganographia, said to reveal the “clavis magna”: the idea from which all knowledge flows. Readers must decode the book to find the clues to Trithemius’ murder.

    Hannah Ackermans - 10.09.2015 - 10:16

  3. The Not Yet Named Jig

    The lexias for The Not Yet Named Jig appear at the will of the computer, one at a time, or, most effectively, in pages of five, where their meaning is magically changed by the lexias that randomly frame them. Thus, in the generating of many small scenes, a mise-en-scène for a larger narrative emerges. The time is the morning of April 24, 1660. The place is “Mystick Side” in the Massachusetts Bay Colony. The question was: How could I create a world model of a time and place when many details were simply not available? The answer was to write all known details into lexias, fictionalize only when necessary, and allow the computer to bring up the lexias at will. Building on the authoring system developed for file three of Uncle Roger in 1987–1988, generative hyperfiction was used in Its name was Penelope to create a whole picture of a photographer’s life by accumulating details as seen through her own eyes. In The Not Yet Named Jig, it is used to create a world model of a certain place at a certain time by accumulating historic details of the people and the environment in which they lived.

    Hannah Ackermans - 30.11.2015 - 08:41