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  1. slippingglimpse

    In slippingglimpse, we model a ring in which the roles of initiator, responder, and mediator are taken by all elements in turn. Our mantra for this: water reads text, text reads technology, technology reads water, coming full circle. Reading then comes to mean something different at each stage of the poem, in all cases involving sampling. Ryan reads and captures the image of 'chreods' (dynamic attractors) in water. Strickland's poem text, by sampling, appropriating, and aggregating artists' descriptions of processes of capture, reads this process of capture. And the water reads, via Lawson Jaramillo's motion-capture coding, by imposing its own sampled pattern. A variety of reading experiences are enabled: reading images while watching text; reading in concert with non-human readers, computer and water; reading frame breaks (into scroll or background); or reading by intervening. For instance, reversibility and replay are available on the scroll, as are reading in the direction and speed you wish; while, in the water, regeneration of text is available, as are unpredictable jostling and overlays.

    Eric Dean Rasmussen - 31.01.2011 - 13:07

  2. Universo Molécula

    Author description: Written in Spanish, Universo molécula is a work that links the molecular structure of matter (made by two or three atoms united by a force of electrical origin called link), with the working of the literary language (and, more specifically, poetic language). This molecular universe is inhabited by some different textual typologies (images, sounds and words), and we can go through different kinds of navigation, reader immersion and interaction. It is a rich and complex poetic system that, like molecules, uses different forms of representation to adjust to various complexities: from the most simple to three-dimensional models.

    Eric Dean Rasmussen - 23.02.2011 - 15:27

  3. The Last Performance

    Author description: The Last Performance [dot org] is a constraint-based collaborative writing, archiving and text-visualization project responding to the theme of lastness in relation to architectural forms, acts of building, a final performance, and the interruption (that becomes the promise) of community. The visual architecture of The Last Performance [dot org] is based on research into "double buildings," a phrase used here to describe spaces that have housed multiple historical identities, with a specific concern for the Hagia Sophia and its varied functions of church, mosque, and museum. The project uses architectural forms as a contextual framework for collaborative authorship. Source texts submitted to the project become raw material for a constantly evolving textual landscape.

    Eric Dean Rasmussen - 24.02.2011 - 08:10

  4. about nothing, places, memories, and thoughts: robert creeley (1926-2005) and patricia tomaszek

    about nothing, places, memories, and thoughts: robert creeley (1926-2005) and patricia tomaszek in a cut and mixed poem-dialogue

    Patricia Tomaszek - 04.03.2011 - 22:24

  5. No matter

    No matter

    Giovanna Di Rosario - 22.09.2011 - 17:21

  6. Poem for 莫海伦 (Mo Hailun)

    Poem for 莫海伦 is computational visual poem contemplating transience of things and relationships.

    As a Firfeox add-on it adds a toolbar to the browser. Poem for 莫海伦 can be triggered on any web page. If so the page will slowly, element by element fade to white until whole page is completely white. (Process might take up to 2 or 3 minutes per page.)

    Jaka Železnikar - 30.09.2011 - 21:03

  7. Radio Salience

    "Radio Salience" is an image-text-sound instrument with certain game-like features.  The player (user? listener? reader?) watches an array of four image panels, showing component slices from various larger images.  When any two slices match, slot-machine style, a click will initiate a poetastic moment.  There is no score, so no way to win, lose, or escape.  Radio is all.

    --

    "I have known that which the Greeks do not know -- uncertainty" (Borges).

    Just another entry in the Babylon Lottery, this project explores indeterminacy, accident, and resonance, taking as its muse the breathless voice of the airwaves, or radio.   What did those Greeks know, anyway?

    Some may ask, are we yet reading?  Well, somebody had to, but in most cases they weren't human. No sirens were harmed, and no one is like to drown.  Also, this is once again not a game. Though what you will see is certainly playable, there is no real contest, no score, no leveling.  Let's play Twister, let's play Risk.

    --

    Stuart Moulthrop - 20.06.2012 - 19:10

  8. Time Train

    "Timetrain" by Dorothee Lang is an ethereal experience created in Flash that uses the visuals of a train station in combination with audio and carefully crafted text to take the reader along for a ride. As images and phrases move across the screen and new juxtapositions are created, the reader is presented with opportunities for self-reflection. As the bottom of the picture moves to the right, forward, while the top of the picture moves to the left, backward suggesting spatial as well as temporal movements as trains "arrive" and "depart." The text floats in the middle as the pictures show a 360 degree view of the station.

    (Source: Electronic Literature Directory entry by Joy Jeffers)

    Scott Rettberg - 16.10.2012 - 15:58

  9. Over and Over, Even

    sound micro-installation

    Luciana Gattass - 14.11.2012 - 17:36

  10. Sujeitobjeto (Practices of Meaning)

    Using a transparent oilbar and a window reflecting the sunny sky in Basel, Betty Leirner relates the subjects of language, thought and object, while Florian Kutzli relates photography to film by shooting 2.538 pictures with a Nikon D2 photo camera in order to actualize 'practices of meaning' - a fotofilm. (Source: reelport catalog)

    Luciana Gattass - 22.11.2012 - 14:12

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